/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_ARCH_CONTEXT_H_ #define ART_RUNTIME_ARCH_CONTEXT_H_ #include #include #include "arch/instruction_set.h" #include "base/macros.h" #include "entrypoints/quick/runtime_entrypoints_list.h" namespace art HIDDEN { class QuickMethodFrameInfo; // Representation of a thread's context on the executing machine, used to implement long jumps in // the quick stack frame layout. class Context { public: // Creates a context for the running architecture EXPORT static Context* Create(); virtual ~Context() {} // Re-initializes the registers for context re-use. virtual void Reset() = 0; template static uintptr_t* CalleeSaveAddress(uint8_t* frame, int num, size_t frame_size) { static constexpr size_t kPointerSize = static_cast(GetInstructionSetPointerSize(kIsa)); // Callee saves are held at the top of the frame uint8_t* save_addr = frame + frame_size - ((num + 1) * kPointerSize); if (kIsa == InstructionSet::kX86 || kIsa == InstructionSet::kX86_64) { save_addr -= kPointerSize; // account for return address } return reinterpret_cast(save_addr); } // Reads values from callee saves in the given frame. The frame also holds // the method that holds the layout. virtual void FillCalleeSaves(uint8_t* frame, const QuickMethodFrameInfo& fr) = 0; // Sets the stack pointer value. virtual void SetSP(uintptr_t new_sp) = 0; // Sets the program counter value. virtual void SetPC(uintptr_t new_pc) = 0; // Sets the first argument register. virtual void SetArg0(uintptr_t new_arg0_value) = 0; // Returns whether the given GPR is accessible (read or write). virtual bool IsAccessibleGPR(uint32_t reg) = 0; // Gets the given GPRs address. virtual uintptr_t* GetGPRAddress(uint32_t reg) = 0; // Reads the given GPR. The caller is responsible for checking the register // is accessible with IsAccessibleGPR. virtual uintptr_t GetGPR(uint32_t reg) = 0; // Sets the given GPR. The caller is responsible for checking the register // is accessible with IsAccessibleGPR. virtual void SetGPR(uint32_t reg, uintptr_t value) = 0; // Returns whether the given FPR is accessible (read or write). virtual bool IsAccessibleFPR(uint32_t reg) = 0; // Reads the given FPR. The caller is responsible for checking the register // is accessible with IsAccessibleFPR. virtual uintptr_t GetFPR(uint32_t reg) = 0; // Sets the given FPR. The caller is responsible for checking the register // is accessible with IsAccessibleFPR. virtual void SetFPR(uint32_t reg, uintptr_t value) = 0; // Smashes the caller save registers. If we're throwing, we don't want to return bogus values. virtual void SmashCallerSaves() = 0; // Set `new_value` to the physical register containing the dex PC pointer in // an nterp frame. virtual void SetNterpDexPC([[maybe_unused]] uintptr_t new_value) { abort(); } // Copies the values of GPRs and FPRs registers from this context to external buffers; // the use case is to do a long jump afterwards. virtual void CopyContextTo(uintptr_t* gprs, uintptr_t* fprs) = 0; enum { kBadGprBase = 0xebad6070, kBadFprBase = 0xebad8070, }; }; } // namespace art #endif // ART_RUNTIME_ARCH_CONTEXT_H_