Name ANGLE_memory_usage_report Name Strings EGL_ANGLE_memory_usage_report Contact Le Hoang Quyen, Google (lehoangquyen 'at' google.com) Status Draft. Version Version 1, 2024-12-10 Number ??? Dependencies The extension is written against the EGL 1.3 Specification, although it should work on other versions of these specifications. Overview This extension provides a function that reports memory allocated for live GL objects. The memory usage only accounts for buffers, textures and renderbuffers. Issues None. IP Status No known issues. New Procedures and Functions None New Tokens Accepted by the parameter of eglQueryContext EGL_CONTEXT_MEMORY_USAGE_ANGLE 0x3462 Additions to the EGL 1.3 Specification If =EGL_CONTEXT_MEMORY_USAGE_ANGLE is passed to eglQueryContext, then the pointer is expected to point to an array of 2 32-bit values. Upon a successful return, value[0] and value[1] will contain the low and high 32-bit parts of a 64-bit value. This 64-bit value is the estimated memory usage of all live GL objects belonging to the given context's shared group. New Implementation Dependent State None Revision History Version 1, 2024-12-10 (Le Hoang Quyen) - Initial draft