// // Copyright 2019 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // capture_gles1_params.cpp: // Pointer parameter capture functions for the OpenGL ES 1.0 entry points. #include "libANGLE/capture/capture_gles_1_0_autogen.h" #include "libANGLE/queryutils.h" using namespace angle; namespace gl { void CaptureClipPlanef_eqn(const State &glState, bool isCallValid, GLenum p, const GLfloat *eqn, ParamCapture *paramCapture) { CaptureMemory(eqn, 4 * sizeof(GLfloat), paramCapture); } void CaptureClipPlanex_equation(const State &glState, bool isCallValid, GLenum plane, const GLfixed *equation, ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureColorPointer_pointer(const State &glState, bool isCallValid, GLint size, VertexAttribType typePacked, GLsizei stride, const void *pointer, ParamCapture *paramCapture) { CaptureVertexPointerGLES1(glState, ClientVertexArrayType::Color, pointer, paramCapture); } void CaptureFogfv_params(const State &glState, bool isCallValid, GLenum pname, const GLfloat *params, ParamCapture *paramCapture) { int count = (pname == GL_FOG_COLOR) ? 4 : 1; CaptureMemory(params, count * sizeof(GLfloat), paramCapture); } void CaptureFogxv_param(const State &glState, bool isCallValid, GLenum pname, const GLfixed *param, ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureGetClipPlanef_equation(const State &glState, bool isCallValid, GLenum plane, GLfloat *equation, ParamCapture *paramCapture) { CaptureMemory(equation, 4 * sizeof(GLfloat), paramCapture); } void CaptureGetClipPlanex_equation(const State &glState, bool isCallValid, GLenum plane, GLfixed *equation, ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureGetFixedv_params(const State &glState, bool isCallValid, GLenum pname, GLfixed *params, ParamCapture *paramCapture) { CaptureGetParameter(glState, pname, sizeof(GLfixed), paramCapture); } void CaptureGetLightfv_params(const State &glState, bool isCallValid, GLenum light, LightParameter pnamePacked, GLfloat *params, ParamCapture *paramCapture) { int count = GetLightParameterCount(pnamePacked); CaptureMemory(params, count * sizeof(GLfloat), paramCapture); } void CaptureGetLightxv_params(const State &glState, bool isCallValid, GLenum light, LightParameter pnamePacked, GLfixed *params, ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureGetMaterialfv_params(const State &glState, bool isCallValid, GLenum face, MaterialParameter pnamePacked, GLfloat *params, ParamCapture *paramCapture) { unsigned int size = GetMaterialParameterCount(pnamePacked); CaptureMemory(params, sizeof(GLfloat) * size, paramCapture); } void CaptureGetMaterialxv_params(const State &glState, bool isCallValid, GLenum face, MaterialParameter pnamePacked, GLfixed *params, ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureGetTexEnvfv_params(const State &glState, bool isCallValid, TextureEnvTarget targetPacked, TextureEnvParameter pnamePacked, GLfloat *params, ParamCapture *paramCapture) { int count = GetTextureEnvParameterCount(pnamePacked); CaptureMemory(params, count * sizeof(GLfloat), paramCapture); } void CaptureGetTexEnviv_params(const State &glState, bool isCallValid, TextureEnvTarget targetPacked, TextureEnvParameter pnamePacked, GLint *params, ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureGetTexEnvxv_params(const State &glState, bool isCallValid, TextureEnvTarget targetPacked, TextureEnvParameter pnamePacked, GLfixed *params, ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureGetTexParameterxv_params(const State &glState, bool isCallValid, TextureType targetPacked, GLenum pname, GLfixed *params, ParamCapture *paramCapture) { unsigned int size = GetTexParameterCount(pname); CaptureMemory(params, sizeof(GLfloat) * size, paramCapture); } void CaptureLightModelfv_params(const State &glState, bool isCallValid, GLenum pname, const GLfloat *params, ParamCapture *paramCapture) { unsigned int size = GetLightModelParameterCount(pname); CaptureMemory(params, sizeof(GLfloat) * size, paramCapture); } void CaptureLightModelxv_param(const State &glState, bool isCallValid, GLenum pname, const GLfixed *param, ParamCapture *paramCapture) { unsigned int size = GetLightModelParameterCount(pname); CaptureMemory(param, sizeof(GLfixed) * size, paramCapture); } void CaptureLightfv_params(const State &glState, bool isCallValid, GLenum light, LightParameter pnamePacked, const GLfloat *params, ParamCapture *paramCapture) { unsigned int size = GetLightParameterCount(pnamePacked); CaptureMemory(params, sizeof(GLfloat) * size, paramCapture); } void CaptureLightxv_params(const State &glState, bool isCallValid, GLenum light, LightParameter pnamePacked, const GLfixed *params, ParamCapture *paramCapture) { unsigned int size = GetLightParameterCount(pnamePacked); CaptureMemory(params, sizeof(GLfixed) * size, paramCapture); } void CaptureLoadMatrixf_m(const State &glState, bool isCallValid, const GLfloat *m, ParamCapture *paramCapture) { CaptureMemory(m, sizeof(GLfloat) * 16, paramCapture); } void CaptureLoadMatrixx_m(const State &glState, bool isCallValid, const GLfixed *m, ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureMaterialfv_params(const State &glState, bool isCallValid, GLenum face, MaterialParameter pnamePacked, const GLfloat *params, ParamCapture *paramCapture) { unsigned int size = GetMaterialParameterCount(pnamePacked); CaptureMemory(params, sizeof(GLfloat) * size, paramCapture); } void CaptureMaterialxv_param(const State &glState, bool isCallValid, GLenum face, MaterialParameter pnamePacked, const GLfixed *param, ParamCapture *paramCapture) { unsigned int size = GetMaterialParameterCount(pnamePacked); CaptureMemory(param, sizeof(GLfixed) * size, paramCapture); } void CaptureMultMatrixf_m(const State &glState, bool isCallValid, const GLfloat *m, ParamCapture *paramCapture) { CaptureMemory(m, sizeof(GLfloat) * 16, paramCapture); } void CaptureMultMatrixx_m(const State &glState, bool isCallValid, const GLfixed *m, ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureNormalPointer_pointer(const State &glState, bool isCallValid, VertexAttribType typePacked, GLsizei stride, const void *pointer, ParamCapture *paramCapture) { CaptureVertexPointerGLES1(glState, ClientVertexArrayType::Normal, pointer, paramCapture); } void CapturePointParameterfv_params(const State &glState, bool isCallValid, PointParameter pnamePacked, const GLfloat *params, ParamCapture *paramCapture) { CaptureMemory(params, sizeof(GLfloat), paramCapture); } void CapturePointParameterxv_params(const State &glState, bool isCallValid, PointParameter pnamePacked, const GLfixed *params, ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureTexCoordPointer_pointer(const State &glState, bool isCallValid, GLint size, VertexAttribType typePacked, GLsizei stride, const void *pointer, ParamCapture *paramCapture) { CaptureVertexPointerGLES1(glState, ClientVertexArrayType::TextureCoord, pointer, paramCapture); } void CaptureTexEnvfv_params(const State &glState, bool isCallValid, TextureEnvTarget targetPacked, TextureEnvParameter pnamePacked, const GLfloat *params, ParamCapture *paramCapture) { int count = GetTextureEnvParameterCount(pnamePacked); CaptureMemory(params, count * sizeof(GLfloat), paramCapture); } void CaptureTexEnviv_params(const State &glState, bool isCallValid, TextureEnvTarget targetPacked, TextureEnvParameter pnamePacked, const GLint *params, ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureTexEnvxv_params(const State &glState, bool isCallValid, TextureEnvTarget targetPacked, TextureEnvParameter pnamePacked, const GLfixed *params, ParamCapture *paramCapture) { CaptureMemory(params, sizeof(GLfixed), paramCapture); } void CaptureTexParameterxv_params(const State &glState, bool isCallValid, TextureType targetPacked, GLenum pname, const GLfixed *params, ParamCapture *paramCapture) { unsigned int size = GetTexParameterCount(pname); CaptureMemory(params, sizeof(GLfloat) * size, paramCapture); } void CaptureVertexPointer_pointer(const State &glState, bool isCallValid, GLint size, VertexAttribType typePacked, GLsizei stride, const void *pointer, ParamCapture *paramCapture) { CaptureVertexPointerGLES1(glState, ClientVertexArrayType::Vertex, pointer, paramCapture); } } // namespace gl