// // Copyright 2018 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // NativeBufferImageSiblingAndroid.h: Defines the NativeBufferImageSiblingAndroid to wrap EGL images // created from ANativeWindowBuffer objects #ifndef LIBANGLE_RENDERER_GL_EGL_ANDROID_NATIVEBUFFERIMAGESIBLINGANDROID_H_ #define LIBANGLE_RENDERER_GL_EGL_ANDROID_NATIVEBUFFERIMAGESIBLINGANDROID_H_ #include "libANGLE/renderer/gl/egl/ExternalImageSiblingEGL.h" namespace rx { class NativeBufferImageSiblingAndroid : public ExternalImageSiblingEGL { public: NativeBufferImageSiblingAndroid(EGLClientBuffer buffer, const egl::AttributeMap &attribs); ~NativeBufferImageSiblingAndroid() override; egl::Error initialize(const egl::Display *display) override; // ExternalImageSiblingImpl interface gl::Format getFormat() const override; bool isRenderable(const gl::Context *context) const override; bool isTexturable(const gl::Context *context) const override; bool isYUV() const override; bool hasProtectedContent() const override; gl::Extents getSize() const override; size_t getSamples() const override; // ExternalImageSiblingEGL interface EGLClientBuffer getBuffer() const override; void getImageCreationAttributes(std::vector *outAttributes) const override; private: EGLClientBuffer mBuffer; gl::Extents mSize; gl::Format mFormat; bool mYUV; bool mHasProtectedContent; GLint mColorSpace; }; } // namespace rx #endif // LIBANGLE_RENDERER_GL_EGL_ANDROID_NATIVEBUFFERIMAGESIBLINGANDROID_H_