// // Copyright 2020 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // WindowSurfaceVkSimple.cpp: // Implements the class methods for WindowSurfaceVkSimple. // #include "WindowSurfaceVkSimple.h" #include "libANGLE/renderer/vulkan/vk_renderer.h" namespace rx { WindowSurfaceVkSimple::WindowSurfaceVkSimple(const egl::SurfaceState &surfaceState, EGLNativeWindowType window) : WindowSurfaceVk(surfaceState, window) {} WindowSurfaceVkSimple::~WindowSurfaceVkSimple() {} angle::Result WindowSurfaceVkSimple::createSurfaceVk(vk::ErrorContext *context) { vk::Renderer *renderer = context->getRenderer(); ASSERT(renderer != nullptr); VkInstance instance = renderer->getInstance(); VkPhysicalDevice physicalDevice = renderer->getPhysicalDevice(); // Query if there is a valid display uint32_t count = 1; ANGLE_VK_TRY(context, vkGetPhysicalDeviceDisplayPropertiesKHR(physicalDevice, &count, nullptr)); // Get display properties VkDisplayPropertiesKHR prop = {}; count = 1; ANGLE_VK_TRY(context, vkGetPhysicalDeviceDisplayPropertiesKHR(physicalDevice, &count, &prop)); // we should have a valid display now ASSERT(prop.display != VK_NULL_HANDLE); ANGLE_VK_TRY(context, vkGetDisplayModePropertiesKHR(physicalDevice, prop.display, &count, nullptr)); ASSERT(count != 0); std::vector modeProperties(count); ANGLE_VK_TRY(context, vkGetDisplayModePropertiesKHR(physicalDevice, prop.display, &count, modeProperties.data())); angle::vk::SimpleDisplayWindow *displayWindow = reinterpret_cast(mNativeWindowType); VkDisplaySurfaceCreateInfoKHR info = {}; info.sType = VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR; info.flags = 0; info.displayMode = modeProperties[0].displayMode; info.planeIndex = 0; info.planeStackIndex = 0; info.transform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR; info.globalAlpha = 1.0f; info.alphaMode = VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR; info.imageExtent.width = displayWindow->width; info.imageExtent.height = displayWindow->height; ANGLE_VK_TRY(context, vkCreateDisplayPlaneSurfaceKHR(instance, &info, nullptr, &mSurface)); return angle::Result::Continue; } angle::Result WindowSurfaceVkSimple::getCurrentWindowSize(vk::ErrorContext *context, gl::Extents *extentsOut) const { vk::Renderer *renderer = context->getRenderer(); const VkPhysicalDevice &physicalDevice = renderer->getPhysicalDevice(); VkSurfaceCapabilitiesKHR surfaceCaps; ANGLE_VK_TRY(context, vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, mSurface, &surfaceCaps)); *extentsOut = gl::Extents(surfaceCaps.currentExtent.width, surfaceCaps.currentExtent.height, 1); return angle::Result::Continue; } } // namespace rx