// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // DisplayVkXcb.h: // Defines the class interface for DisplayVkXcb, implementing DisplayVk for X via XCB. // #ifndef LIBANGLE_RENDERER_VULKAN_XCB_DISPLAYVKXCB_H_ #define LIBANGLE_RENDERER_VULKAN_XCB_DISPLAYVKXCB_H_ #include "libANGLE/renderer/vulkan/linux/DisplayVkLinux.h" struct xcb_connection_t; namespace rx { class DisplayVkXcb : public DisplayVkLinux { public: DisplayVkXcb(const egl::DisplayState &state); egl::Error initialize(egl::Display *display) override; void terminate() override; bool isValidNativeWindow(EGLNativeWindowType window) const override; SurfaceImpl *createWindowSurfaceVk(const egl::SurfaceState &state, EGLNativeWindowType window) override; egl::ConfigSet generateConfigs() override; void checkConfigSupport(egl::Config *config) override; const char *getWSIExtension() const override; angle::Result waitNativeImpl() override; angle::NativeWindowSystem getWindowSystem() const override { return angle::NativeWindowSystem::X11; } private: xcb_connection_t *mXcbConnection; // If there is no X Display, obviously it's impossible to connect to it with Xcb, // so rendering to windows is not supported, but rendering to pbuffers is still supported. // This mode is used in headless ozone testing. bool mHasXDisplay; }; } // namespace rx #endif // LIBANGLE_RENDERER_VULKAN_XCB_DISPLAYVKXCB_H_