// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_ANDROID_H_ #define BASE_MESSAGE_LOOP_MESSAGE_PUMP_ANDROID_H_ #include #include #include #include "base/base_export.h" #include "base/functional/callback.h" #include "base/memory/raw_ptr.h" #include "base/message_loop/message_pump.h" #include "base/time/time.h" struct ALooper; namespace base { class IOWatcher; class RunLoop; // This class implements a MessagePump needed for MessagePumpType::UI and // MessagePumpType::JAVA MessageLoops on OS_ANDROID platform. // // It works by registering two file descriptors for the Looper to additionally // poll: one for delayed work and one for non-delayed work. For queueing // immediate work within the Looper it writes to the eventfd(2). For delayed // work it performs timerfd_settime(2). // // See: https://developer.android.com/ndk/reference/group/looper. class BASE_EXPORT MessagePumpAndroid : public MessagePump { public: MessagePumpAndroid(); MessagePumpAndroid(const MessagePumpAndroid&) = delete; MessagePumpAndroid& operator=(const MessagePumpAndroid&) = delete; ~MessagePumpAndroid() override; void Run(Delegate* delegate) override; void Quit() override; void ScheduleWork() override; void ScheduleDelayedWork( const Delegate::NextWorkInfo& next_work_info) override; IOWatcher* GetIOWatcher() override; static void InitializeFeatures(); // Attaches |delegate| to this native MessagePump. |delegate| will from then // on be invoked by the native loop to process application tasks. virtual void Attach(Delegate* delegate); // We call Abort when there is a pending JNI exception, meaning that the // current thread will crash when we return to Java. // We can't call any JNI-methods before returning to Java as we would then // cause a native crash (instead of the original Java crash). void Abort() { should_abort_ = true; } bool IsAborted() { return should_abort_; } bool ShouldQuit() const { return should_abort_ || quit_; } // Tells the RunLoop to quit when idle, calling the callback when it's safe // for the Thread to stop. void QuitWhenIdle(base::OnceClosure callback); // These functions are only public so that the looper callbacks can call them, // and should not be called from outside this class. void OnDelayedLooperCallback(); virtual void OnNonDelayedLooperCallback(); // Overridden for testing. void set_is_type_ui(bool is_type_ui) { is_type_ui_ = is_type_ui; } protected: Delegate* SetDelegate(Delegate* delegate); bool SetQuit(bool quit); virtual void DoDelayedLooperWork(); virtual void DoNonDelayedLooperWork(bool do_idle_work); private: void ScheduleWorkInternal(bool do_idle_work); void OnReturnFromLooper(); // Unlike other platforms, we don't control the message loop as it's // controlled by the Android Looper, so we can't run a RunLoop to keep the // Thread this pump belongs to alive. However, threads are expected to have an // active run loop, so we manage a RunLoop internally here, starting/stopping // it as necessary. std::unique_ptr run_loop_; // See Abort(). bool should_abort_ = false; // Whether this message pump is quitting, or has quit. bool quit_ = false; // The MessageLoop::Delegate for this pump. raw_ptr delegate_ = nullptr; // The time at which we are currently scheduled to wake up and perform a // delayed task. This avoids redundantly scheduling |delayed_fd_| with the // same timeout when subsequent work phases all go idle on the same pending // delayed task; nullopt if no wakeup is currently scheduled. std::optional delayed_scheduled_time_; // If set, a callback to fire when the message pump is quit. base::OnceClosure on_quit_callback_; // The file descriptor used to signal that non-delayed work is available. int non_delayed_fd_; // The file descriptor used to signal that delayed work is available. int delayed_fd_; // The Android Looper for this thread. raw_ptr looper_ = nullptr; // The JNIEnv* for this thread, used to check for pending exceptions. raw_ptr env_; // Whether this message serves a MessagePumpType::UI, and therefore can // consult with the input hint living on the UI thread. bool is_type_ui_ = false; // The IOWatcher for this thread, lazily initialized as needed. std::unique_ptr io_watcher_; }; } // namespace base #endif // BASE_MESSAGE_LOOP_MESSAGE_PUMP_ANDROID_H_