// Copyright 2024 The Amber Authors. // Copyright (C) 2024 Advanced Micro Devices, Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "src/acceleration_structure.h" #include #include #include #include namespace amber { Geometry::Geometry() = default; Geometry::~Geometry() = default; BLAS::BLAS() = default; BLAS::~BLAS() = default; BLASInstance::~BLASInstance() = default; TLAS::TLAS() = default; TLAS::~TLAS() = default; ShaderGroup::ShaderGroup() : name_(), generalShader_(nullptr), closestHitShader_(nullptr), anyHitShader_(nullptr), intersectionShader_(nullptr) {} ShaderGroup::~ShaderGroup() = default; SBTRecord::SBTRecord() = default; SBTRecord::~SBTRecord() = default; SBT::SBT() = default; SBT::~SBT() = default; } // namespace amber