/* * Copyright 2018 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FCP_SECAGG_SERVER_SEND_TO_CLIENTS_INTERFACE_H_ #define FCP_SECAGG_SERVER_SEND_TO_CLIENTS_INTERFACE_H_ #include "fcp/secagg/shared/secagg_messages.pb.h" namespace fcp { namespace secagg { // Used to provide a SecAggServer with a private and authenticated channel with // the clients, which can be used to send protocol buffer messages. class SendToClientsInterface { public: // Sends the message to all of the active clients involved in the current // protocol session. virtual void SendBroadcast(const ServerToClientWrapperMessage& message) = 0; // Sends a message to a single client. virtual void Send(uint32_t recipient_id, const ServerToClientWrapperMessage& message) = 0; virtual ~SendToClientsInterface() = default; }; } // namespace secagg } // namespace fcp #endif // FCP_SECAGG_SERVER_SEND_TO_CLIENTS_INTERFACE_H_