/* * Copyright 2016 The gRPC Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package io.grpc; /** * The connectivity states. * * @see * more information */ @ExperimentalApi("https://github.com/grpc/grpc-java/issues/4359") public enum ConnectivityState { /** * The channel is trying to establish a connection and is waiting to make progress on one of the * steps involved in name resolution, TCP connection establishment or TLS handshake. This may be * used as the initial state for channels upon creation. */ CONNECTING, /** * The channel has successfully established a connection all the way through TLS handshake (or * equivalent) and all subsequent attempt to communicate have succeeded (or are pending without * any known failure ). */ READY, /** * There has been some transient failure (such as a TCP 3-way handshake timing out or a socket * error). Channels in this state will eventually switch to the CONNECTING state and try to * establish a connection again. Since retries are done with exponential backoff, channels that * fail to connect will start out spending very little time in this state but as the attempts * fail repeatedly, the channel will spend increasingly large amounts of time in this state. For * many non-fatal failures (e.g., TCP connection attempts timing out because the server is not * yet available), the channel may spend increasingly large amounts of time in this state. */ TRANSIENT_FAILURE, /** * This is the state where the channel is not even trying to create a connection because of a * lack of new or pending RPCs. New RPCs MAY be created in this state. Any attempt to start an * RPC on the channel will push the channel out of this state to connecting. When there has been * no RPC activity on a channel for a configurable IDLE_TIMEOUT, i.e., no new or pending (active) * RPCs for this period, channels that are READY or CONNECTING switch to IDLE. Additionaly, * channels that receive a GOAWAY when there are no active or pending RPCs should also switch to * IDLE to avoid connection overload at servers that are attempting to shed connections. */ IDLE, /** * This channel has started shutting down. Any new RPCs should fail immediately. Pending RPCs * may continue running till the application cancels them. Channels may enter this state either * because the application explicitly requested a shutdown or if a non-recoverable error has * happened during attempts to connect communicate . (As of 6/12/2015, there are no known errors * (while connecting or communicating) that are classified as non-recoverable) Channels that * enter this state never leave this state. */ SHUTDOWN }