/* * Copyright (c) 2023, Alliance for Open Media. All rights reserved * * This source code is subject to the terms of the BSD 3-Clause Clear License * and the Alliance for Open Media Patent License 1.0. If the BSD 3-Clause Clear * License was not distributed with this source code in the LICENSE file, you * can obtain it at www.aomedia.org/license/software-license/bsd-3-c-c. If the * Alliance for Open Media Patent License 1.0 was not distributed with this * source code in the PATENTS file, you can obtain it at * www.aomedia.org/license/patent. */ #ifndef CLI_INTERNAL_RENDERER_LOUDSPEAKERS_RENDERER_H_ #define CLI_INTERNAL_RENDERER_LOUDSPEAKERS_RENDERER_H_ #include #include "absl/status/status.h" #include "absl/status/statusor.h" #include "absl/strings/string_view.h" #include "absl/types/span.h" #include "iamf/cli/channel_label.h" #include "iamf/obu/audio_element.h" #include "iamf/obu/demixing_info_parameter_data.h" #include "iamf/obu/types.h" namespace iamf_tools { /*!\brief Looks up precomputed gains associated with the input/output layouts. * * \param input_key Key representing the input loudspeaker layout. * \param output_key Key representing the output loudspeaker layout. * \return Precomputed gains on success. A specific status on failure. */ absl::StatusOr>> LookupPrecomputedGains( absl::string_view input_key, absl::string_view output_key); /*!\brief Renders channel-based samples to loudspeaker channels. * * \param input_samples Input samples to render. * \param down_mixing_params Down-mixing parameters. * \param channel_labels Labels of input channels. * \param input_key Key representing the input loudspeaker layout. * \param output_key Key representing the output loudspeaker layout. * \param gains Gains matrix to apply to the output. * \param rendered_samples Output rendered samples. * \return `absl::OkStatus()` on success. A specific status on failure. */ absl::Status RenderChannelLayoutToLoudspeakers( absl::Span>& input_samples, const DownMixingParams& down_mixing_params, const std::vector& channel_labels, absl::string_view input_key, absl::string_view output_key, const std::vector>& gains, std::vector& rendered_samples); /*!\brief Renders ambisonics samples to loudspeaker channels. * * \param input_samples Input samples to render. * \param ambisonics_config Config for the ambisonics layout. * \param gains Gains matrix to apply to the output. * \param rendered_samples Output rendered samples. * \return `absl::OkStatus()` on success. A specific status on failure. */ absl::Status RenderAmbisonicsToLoudspeakers( absl::Span>& input_samples, const AmbisonicsConfig& ambisonics_config, const std::vector>& gains, std::vector& rendered_samples); } // namespace iamf_tools #endif // CLI_INTERNAL_RENDERER_LOUDSPEAKERS_RENDERER_H_