/* * Copyright (c) 2014-2017, Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ //! \file mhw_render_legacy.c //! \brief MHW interface for constructing commands for the render engine //! \details Impelements the functionalities common across all platforms for MHW_RENDER //! #include "mhw_render_legacy.h" //! //! \brief Allocates the MHW render interface internal parameters //! \details Internal MHW function to allocate all parameters needed for the //! render interface including the state heap interface //! \param MHW_STATE_HEAP_SETTINGS stateHeapSettings //! [in] Setting used to initialize the state heap interface //! \return MOS_STATUS //! MOS_STATUS_SUCCESS if success, else fail reason //! MOS_STATUS MhwRenderInterface::AllocateHeaps( MHW_STATE_HEAP_SETTINGS stateHeapSettings) { MOS_STATUS eStatus = MOS_STATUS_SUCCESS; MHW_FUNCTION_ENTER; MHW_MI_CHK_NULL(m_stateHeapInterface); if ((stateHeapSettings.dwIshSize > 0 || stateHeapSettings.dwDshSize > 0 ) && stateHeapSettings.dwNumSyncTags > 0) { MHW_MI_CHK_STATUS(m_stateHeapInterface->pfnCreate( &m_stateHeapInterface, stateHeapSettings)); } return eStatus; } void MhwRenderInterface::InitPlatformCaps( MEDIA_SYSTEM_INFO *gtSystemInfo) { if (gtSystemInfo == nullptr) { MHW_ASSERTMESSAGE("Invalid input pointer provided"); return; } MOS_ZeroMemory(&m_hwCaps, sizeof(MHW_RENDER_ENGINE_CAPS)); m_hwCaps.dwMaxUnormSamplers = MHW_RENDER_ENGINE_SAMPLERS_MAX; m_hwCaps.dwMaxAVSSamplers = MHW_RENDER_ENGINE_SAMPLERS_AVS_MAX; m_hwCaps.dwMaxBTIndex = MHW_RENDER_ENGINE_SSH_SURFACES_PER_BT_MAX - 1; m_hwCaps.dwMaxThreads = gtSystemInfo->ThreadCount; m_hwCaps.dwMaxMediaPayloadSize = MHW_RENDER_ENGINE_MEDIA_PALOAD_SIZE_MAX; m_hwCaps.dwMaxURBSize = MHW_RENDER_ENGINE_URB_SIZE_MAX; m_hwCaps.dwMaxURBEntries = MHW_RENDER_ENGINE_URB_ENTRIES_MAX; m_hwCaps.dwMaxSubslice = gtSystemInfo->MaxSubSlicesSupported; m_hwCaps.dwMaxEUIndex = MHW_RENDER_ENGINE_EU_INDEX_MAX; m_hwCaps.dwNumThreadsPerEU = (gtSystemInfo->EUCount > 0) ? gtSystemInfo->ThreadCount / gtSystemInfo->EUCount : 0; m_hwCaps.dwSizeRegistersPerThread = MHW_RENDER_ENGINE_SIZE_REGISTERS_PER_THREAD; m_hwCaps.dwMaxInterfaceDescriptorEntries = MHW_RENDER_ENGINE_INTERFACE_DESCRIPTOR_ENTRIES_MAX; m_hwCaps.dwMaxURBEntryAllocationSize = m_hwCaps.dwMaxCURBEAllocationSize = m_hwCaps.dwMaxURBSize - m_hwCaps.dwMaxInterfaceDescriptorEntries; } void MhwRenderInterface::InitPreemption() { auto m_skuTable = m_osInterface->pfnGetSkuTable(m_osInterface); auto waTable = m_osInterface->pfnGetWaTable(m_osInterface); if (m_skuTable == nullptr || waTable == nullptr) { MHW_ASSERTMESSAGE("Invalid SKU or WA table acquired"); return; } if (MEDIA_IS_SKU(m_skuTable, FtrMediaThreadGroupLevelPreempt) || MEDIA_IS_SKU(m_skuTable, FtrMediaMidBatchPreempt)) { m_preemptionEnabled = true; #if (_DEBUG || _RELEASE_INTERNAL) MOS_USER_FEATURE_VALUE_DATA UserFeatureData; MOS_ZeroMemory(&UserFeatureData, sizeof(UserFeatureData)); MOS_UserFeature_ReadValue_ID( nullptr, __MEDIA_USER_FEATURE_VALUE_MEDIA_PREEMPTION_ENABLE_ID, &UserFeatureData, m_osInterface->pOsContext); m_preemptionEnabled = (UserFeatureData.i32Data) ? true : false; #endif } if (MEDIA_IS_SKU(m_skuTable, FtrPerCtxtPreemptionGranularityControl)) { m_preemptionCntlRegisterOffset = MHW_RENDER_ENGINE_PREEMPTION_CONTROL_OFFSET; if (MEDIA_IS_SKU(m_skuTable, FtrMediaMidThreadLevelPreempt)) { m_preemptionCntlRegisterValue = MHW_RENDER_ENGINE_MID_THREAD_PREEMPT_VALUE; } else if (MEDIA_IS_SKU(m_skuTable, FtrMediaThreadGroupLevelPreempt)) { m_preemptionCntlRegisterValue = MHW_RENDER_ENGINE_THREAD_GROUP_PREEMPT_VALUE; } else if (MEDIA_IS_SKU(m_skuTable, FtrMediaMidBatchPreempt)) { m_preemptionCntlRegisterValue = MHW_RENDER_ENGINE_MID_BATCH_PREEMPT_VALUE; } // Set it to Mid Batch Pre-emption level (command level) to avoid render engine hang after preemption is turned on in ring buffer if (MEDIA_IS_WA(waTable, WaMidBatchPreemption)) { m_preemptionCntlRegisterValue = MHW_RENDER_ENGINE_MID_BATCH_PREEMPT_VALUE; } } } MOS_STATUS MhwRenderInterface::EnablePreemption( PMOS_COMMAND_BUFFER cmdBuffer) { MOS_STATUS eStatus = MOS_STATUS_SUCCESS; MHW_MI_CHK_NULL(cmdBuffer); MHW_MI_CHK_NULL(m_osInterface); MHW_MI_CHK_NULL(m_miInterface); MEDIA_FEATURE_TABLE *m_skuTable = m_osInterface->pfnGetSkuTable(m_osInterface); MHW_MI_CHK_NULL(m_skuTable); if (MEDIA_IS_SKU(m_skuTable, FtrPerCtxtPreemptionGranularityControl)) { MHW_MI_LOAD_REGISTER_IMM_PARAMS loadRegisterParams; MOS_ZeroMemory(&loadRegisterParams, sizeof(loadRegisterParams)); loadRegisterParams.dwRegister = m_preemptionCntlRegisterOffset; loadRegisterParams.dwData = m_preemptionCntlRegisterValue; MHW_MI_CHK_STATUS(m_miInterface->AddMiLoadRegisterImmCmd(cmdBuffer, &loadRegisterParams)); } return eStatus; }