/* * Copyright (c) 2018, Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ //! //! \file mos_commandbuffer_specific.h //! \brief Container class for the linux/Android specfic comamnd buffer //! #ifndef __COMMAND_BUFFER_SPECIFIC_H__ #define __COMMAND_BUFFER_SPECIFIC_H__ #include "mos_commandbuffer.h" //! //! \class CommandBufferSpecific //! \brief Linux/Android specific command buffer //! class CommandBufferSpecific : public CommandBuffer { public: //! //! \brief Constructor //! CommandBufferSpecific() {} //! //! \brief Destructor //! ~CommandBufferSpecific() {} MOS_STATUS Allocate(OsContext *osContext, uint32_t size); void Free(); MOS_STATUS BindToGpuContext(GpuContext *gpuContext); void UnBindToGpuContext(); MOS_STATUS ReSize(uint32_t newSize); //! //! \brief query command buffer status //! \detail This function will call mos_bo_busy() //! \return int //! >0 if it's busy, otherwise not busy //! int isBusy(); //! //! \brief wait command buffer to be rendered by gpu //! \detail This function will call mos_bo_wait_rendering() //! void waitReady(); }; #endif // __COMMAND_BUFFER_SPECIFIC_H__