/* * Copyright (c) 2019-2021, Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ //! //! \file mos_commandbuffer_specific_next.cpp //! \brief Container class for the specific command buffer //! #include "mos_commandbuffer_specific_next.h" #include "mos_context_specific_next.h" #include "mos_gpucontext_specific_next.h" #include "mos_graphicsresource_specific_next.h" MOS_STATUS CommandBufferSpecificNext::Allocate(OsContextNext *osContext, uint32_t size) { MOS_OS_FUNCTION_ENTER; MOS_OS_CHK_NULL_RETURN(osContext); if (osContext->GetOsContextValid() == false) { MOS_OS_ASSERTMESSAGE("The OS context got is not valid."); return MOS_STATUS_INVALID_HANDLE; } m_osContext = osContext; GraphicsResourceNext::CreateParams params; params.m_tileType = MOS_TILE_LINEAR; params.m_type = MOS_GFXRES_BUFFER; params.m_format = Format_Buffer; params.m_width = size; params.m_height = 1; params.m_depth = 1; params.m_arraySize = 1; params.m_name = "MOS CmdBuf"; m_graphicsResource = GraphicsResourceNext::CreateGraphicResource(GraphicsResourceNext::osSpecificResource); MOS_OS_CHK_NULL_RETURN(m_graphicsResource); MOS_OS_CHK_STATUS_RETURN(m_graphicsResource->Allocate(osContext, params)); m_size = m_graphicsResource->GetSize(); // get real size after allocate return MOS_STATUS_SUCCESS; } void CommandBufferSpecificNext::Free() { MOS_OS_FUNCTION_ENTER; if (!m_graphicsResource) { MOS_OS_ASSERTMESSAGE("graphic resource back the commnd buffer need be allocated firstly."); return; } m_graphicsResource->Free(m_osContext, 0); MOS_Delete(m_graphicsResource); } MOS_STATUS CommandBufferSpecificNext::BindToGpuContext(GpuContextNext *gpuContext) { MOS_OS_FUNCTION_ENTER; MOS_OS_CHK_NULL_RETURN(gpuContext); MOS_OS_CHK_NULL_RETURN(m_graphicsResource); GraphicsResourceNext::LockParams params; params.m_writeRequest = true; m_lockAddr = static_cast(m_graphicsResource->Lock(m_osContext, params)); MOS_OS_CHK_NULL_RETURN(m_lockAddr); m_gpuContext = gpuContext; m_gpuContextHandle = gpuContext->GetGpuContextHandle(); m_readyToUse = true; return MOS_STATUS_SUCCESS; } int CommandBufferSpecificNext::isBusy() { MOS_OS_FUNCTION_ENTER; if (m_graphicsResource == nullptr) { MOS_OS_ASSERTMESSAGE("Graphicresource is not initialized."); // return not busy here to avoid dead lock return 0; } GraphicsResourceSpecificNext * graphicsResourceSpecific = static_cast(m_graphicsResource); MOS_LINUX_BO* cmdBufBo = graphicsResourceSpecific->GetBufferObject(); if (cmdBufBo == nullptr) { MOS_OS_ASSERTMESSAGE("Failed to get the buffer object for the command buffer, check busy failed."); // return not busy here to avoid dead lock return 0; } return mos_bo_busy(cmdBufBo); } void CommandBufferSpecificNext::waitReady() { MOS_OS_FUNCTION_ENTER; if (m_graphicsResource == nullptr) { MOS_OS_ASSERTMESSAGE("Graphicresource is not initialized."); // return not busy here to avoid dead lock return; } GraphicsResourceSpecificNext * graphicsResourceSpecific = static_cast(m_graphicsResource); MOS_LINUX_BO* cmdBufBo = graphicsResourceSpecific->GetBufferObject(); if (cmdBufBo == nullptr) { MOS_OS_ASSERTMESSAGE("Failed to get the buffer object for the command buffer, wait failed."); return; } mos_bo_wait_rendering(cmdBufBo); } void CommandBufferSpecificNext::UnBindToGpuContext(bool isNative) { MOS_OS_FUNCTION_ENTER; // Internal state validity check if (m_osContext == nullptr) { MOS_OS_ASSERTMESSAGE("m_osContext ptr should not be nullptr"); return ; } if (m_osContext->GetOsContextValid() == false) { MOS_OS_ASSERTMESSAGE("The OS context got is not valid."); return ; } if (!m_graphicsResource) { MOS_OS_ASSERTMESSAGE("graphic resource back the commnd buffer need be allocated firstly."); return; } m_graphicsResource->Unlock(m_osContext); m_readyToUse = false; } MOS_STATUS CommandBufferSpecificNext:: ReSize(uint32_t newSize) { MOS_OS_FUNCTION_ENTER; if (m_readyToUse) { // release old command buffer UnBindToGpuContext(); Free(); m_readyToUse = false; } // re-allocate new buffer MOS_OS_CHK_STATUS_RETURN(Allocate(m_osContext, newSize)); MOS_OS_CHK_STATUS_RETURN(BindToGpuContext(m_gpuContext)); return MOS_STATUS_SUCCESS; }