/****************************************************************************** * * * Copyright (C) 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ***************************************************************************** * Originally developed and contributed by Ittiam Systems Pvt. Ltd, Bangalore */ #pragma once typedef struct { FLOAT32 norm_pe_fac; /* factor to normalize input PE, depends on bitrate and bandwidth */ FLOAT32 inc_stereo_attenuation; /* att. increment parameter */ FLOAT32 dec_stereo_attenuation; /* att. decrement parameter */ FLOAT32 average_freq_energy_l; /* energy left */ FLOAT32 average_freq_energy_r; /* energy right */ FLOAT32 average_freq_energy_m; /* energy mid */ FLOAT32 average_freq_energy_s; /* energy side */ FLOAT32 smoothed_pe_sum_sum; /* time-smoothed PE */ FLOAT32 avg_s_to_m; /* time-smoothed energy ratio S/M [dB] */ FLOAT32 last_l_to_r; /* previous frame energy ratio L/R [dB] */ FLOAT32 last_nrg_lr; /* previous frame energy L+R */ FLOAT32 impact_factor; /* bitrate dependent parameter */ FLOAT32 stereo_attenuation; /* the actual attenuation of this frame */ FLOAT32 stereo_attenuation_fac; /* the actual attenuation factor of this frame */ /* tuning parameters that are not varied from frame to frame but initialized at init */ WORD32 stereo_attenuation_flag; /* flag to indicate usage */ FLOAT32 const_attenuation; /* if not zero, a constant att. will be applied [dB]*/ FLOAT32 stereo_attenuation_max; /* the max. attenuation [dB]*/ FLOAT32 lr_min; /* tuning parameter [dB] */ FLOAT32 lr_max; /* tuning parameter [dB] */ FLOAT32 sm_min; /* tuning parameter [dB] */ FLOAT32 sm_max; /* tuning parameter [dB] */ FLOAT32 pe_min; /* tuning parameter */ FLOAT32 pe_crit; /* tuning parameter */ FLOAT32 pe_impact_max; /* tuning parameter */ } ixheaace_stereo_pre_pro_struct; typedef ixheaace_stereo_pre_pro_struct *ixheaace_stereo_pre_pro_pstr; IA_ERRORCODE iaace_init_stereo_pre_processing(ixheaace_stereo_pre_pro_pstr pstr_stereo_pre_pro, WORD32 no_channels, WORD32 bit_rate, WORD32 sample_rate, FLOAT32 used_scf_ratio); VOID iaace_apply_stereo_preproc(ixheaace_stereo_pre_pro_pstr pstr_stereo_pre_pro, WORD32 num_channels, ixheaace_element_info *pstr_elem_info, FLOAT32 *ptr_time_data, WORD32 granule_len); VOID iaace_update_stereo_pre_process(ixheaace_psy_out_channel **pstr_psy_out, ixheaace_qc_out_element *pstr_qc_out, ixheaace_stereo_pre_pro_pstr pstr_stereo_pre_pro, FLOAT32 weight_pe_fac);