/* * Copyright © 2016 Bas Nieuwenhuizen * * SPDX-License-Identifier: MIT */ #ifndef AC_NIR_TO_LLVM_H #define AC_NIR_TO_LLVM_H #include "amd_family.h" #include "compiler/shader_enums.h" #include #include "llvm-c/TargetMachine.h" #include struct nir_shader; struct ac_llvm_context; struct ac_shader_abi; struct ac_shader_args; static inline unsigned ac_llvm_reg_index_soa(unsigned index, unsigned chan) { return (index * 4) + chan; } bool ac_nir_translate(struct ac_llvm_context *ac, struct ac_shader_abi *abi, const struct ac_shader_args *args, struct nir_shader *nir); #endif /* AC_NIR_TO_LLVM_H */