/* * Copyright 2024 Valve Corporation * Copyright 2024 Alyssa Rosenzweig * Copyright 2022-2023 Collabora Ltd. and Red Hat Inc. * SPDX-License-Identifier: MIT */ #include "libagx/query.h" #include "vulkan/vulkan_core.h" #include "agx_helpers.h" #include "agx_linker.h" #include "agx_nir_lower_gs.h" #include "agx_pack.h" #include "agx_scratch.h" #include "agx_tilebuffer.h" #include "hk_buffer.h" #include "hk_cmd_buffer.h" #include "hk_descriptor_set.h" #include "hk_device.h" #include "hk_entrypoints.h" #include "hk_physical_device.h" #include "hk_shader.h" #include "libagx_dgc.h" #include "libagx_shaders.h" #include "pool.h" void hk_cmd_buffer_begin_compute(struct hk_cmd_buffer *cmd, const VkCommandBufferBeginInfo *pBeginInfo) { } void hk_cmd_invalidate_compute_state(struct hk_cmd_buffer *cmd) { memset(&cmd->state.cs, 0, sizeof(cmd->state.cs)); } void hk_cmd_bind_compute_shader(struct hk_cmd_buffer *cmd, struct hk_api_shader *shader) { cmd->state.cs.shader = shader; } void hk_cdm_cache_flush(struct hk_device *dev, struct hk_cs *cs) { assert(cs->type == HK_CS_CDM); assert(cs->current + AGX_CDM_BARRIER_LENGTH < cs->end && "caller must ensure space"); cs->current = agx_cdm_barrier(cs->current, dev->dev.chip); cs->stats.flushes++; } void hk_dispatch_with_usc_launch(struct hk_device *dev, struct hk_cs *cs, struct agx_cdm_launch_word_0_packed launch, uint32_t usc, struct agx_grid grid, struct agx_workgroup wg) { assert(cs->current + 0x2000 < cs->end && "should have ensured space"); cs->stats.cmds++; cs->current = agx_cdm_launch(cs->current, dev->dev.chip, grid, wg, launch, usc); hk_cdm_cache_flush(dev, cs); } void hk_dispatch_with_usc(struct hk_device *dev, struct hk_cs *cs, struct agx_shader_info *info, uint32_t usc, struct agx_grid grid, struct agx_workgroup local_size) { struct agx_cdm_launch_word_0_packed launch; agx_pack(&launch, CDM_LAUNCH_WORD_0, cfg) { cfg.sampler_state_register_count = 1; cfg.uniform_register_count = info->push_count; cfg.preshader_register_count = info->nr_preamble_gprs; } hk_dispatch_with_usc_launch(dev, cs, launch, usc, grid, local_size); } static void dispatch(struct hk_cmd_buffer *cmd, struct agx_grid grid) { struct hk_device *dev = hk_cmd_buffer_device(cmd); struct hk_shader *s = hk_only_variant(cmd->state.cs.shader); struct hk_cs *cs = hk_cmd_buffer_get_cs(cmd, true /* compute */); if (!cs) return; struct agx_workgroup local_size = agx_workgroup(s->b.info.workgroup_size[0], s->b.info.workgroup_size[1], s->b.info.workgroup_size[2]); uint64_t stat = hk_pipeline_stat_addr( cmd, VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT); if (stat) { perf_debug(dev, "CS invocation statistic"); uint64_t grid = cmd->state.cs.descriptors.root.cs.group_count_addr; libagx_increment_cs_invocations(cs, agx_1d(1), grid, AGX_BARRIER_ALL, stat, agx_workgroup_threads(local_size)); } hk_ensure_cs_has_space(cmd, cs, 0x2000 /* TODO */); if (!agx_is_indirect(grid)) { grid.count[0] *= local_size.x; grid.count[1] *= local_size.y; grid.count[2] *= local_size.z; } hk_dispatch_with_local_size(cmd, cs, s, grid, local_size); cs->stats.calls++; } VKAPI_ATTR void VKAPI_CALL hk_CmdDispatchBase(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ) { VK_FROM_HANDLE(hk_cmd_buffer, cmd, commandBuffer); struct hk_descriptor_state *desc = &cmd->state.cs.descriptors; if (desc->push_dirty) hk_cmd_buffer_flush_push_descriptors(cmd, desc); desc->root.cs.base_group[0] = baseGroupX; desc->root.cs.base_group[1] = baseGroupY; desc->root.cs.base_group[2] = baseGroupZ; /* We don't want to key the shader to whether we're indirectly dispatching, * so treat everything as indirect. */ VkDispatchIndirectCommand group_count = { .x = groupCountX, .y = groupCountY, .z = groupCountZ, }; desc->root.cs.group_count_addr = hk_pool_upload(cmd, &group_count, sizeof(group_count), 8); dispatch(cmd, agx_3d(groupCountX, groupCountY, groupCountZ)); } VKAPI_ATTR void VKAPI_CALL hk_CmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer _buffer, VkDeviceSize offset) { VK_FROM_HANDLE(hk_cmd_buffer, cmd, commandBuffer); VK_FROM_HANDLE(hk_buffer, buffer, _buffer); struct hk_descriptor_state *desc = &cmd->state.cs.descriptors; if (desc->push_dirty) hk_cmd_buffer_flush_push_descriptors(cmd, desc); desc->root.cs.base_group[0] = 0; desc->root.cs.base_group[1] = 0; desc->root.cs.base_group[2] = 0; uint64_t dispatch_addr = hk_buffer_address(buffer, offset); assert(dispatch_addr != 0); desc->root.cs.group_count_addr = dispatch_addr; dispatch(cmd, agx_grid_indirect(dispatch_addr)); }