/* * Copyright © 2020 Igalia S.L. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "nir.h" #include "nir_builder.h" /* Lower gl_PointCoord to account for user requested point-coord origin * and for whether draw buffer is flipped. */ typedef struct { const gl_state_index16 *pntc_state_tokens; nir_shader *shader; nir_builder b; nir_variable *pntc_transform; } lower_pntc_ytransform_state; static nir_def * get_pntc_transform(lower_pntc_ytransform_state *state) { if (state->pntc_transform == NULL) { /* NOTE: name must be prefixed w/ "gl_" to trigger slot based * special handling in uniform setup: */ nir_variable *var = nir_state_variable_create(state->shader, glsl_vec4_type(), "gl_PntcYTransform", state->pntc_state_tokens); var->data.how_declared = nir_var_hidden; state->pntc_transform = var; } return nir_load_var(&state->b, state->pntc_transform); } static void lower_load_pointcoord(lower_pntc_ytransform_state *state, nir_intrinsic_instr *intr) { nir_builder *b = &state->b; b->cursor = nir_after_instr(&intr->instr); unsigned y_swizzle = 1; if (nir_intrinsic_has_component(intr)) { unsigned component = nir_intrinsic_component(intr); assert(component <= 1); assert(component + intr->num_components <= 2); if (component + intr->num_components == 1) return; /* only gl_PointCoord.x is loaded */ y_swizzle -= component; } nir_def *pntc = &intr->def; nir_def *transform = get_pntc_transform(state); nir_def *flipped_y = nir_ffma(b, nir_channel(b, pntc, y_swizzle), /* Flip the sign of y if we're flipping. */ nir_channel(b, transform, 0), /* The offset is 1 if we're flipping, 0 otherwise. */ nir_channel(b, transform, 1)); /* Reassemble the vector. */ pntc = nir_vector_insert_imm(b, pntc, flipped_y, y_swizzle); nir_def_rewrite_uses_after(&intr->def, pntc, pntc->parent_instr); } static void lower_pntc_ytransform_block(lower_pntc_ytransform_state *state, nir_block *block) { nir_foreach_instr_safe(instr, block) { if (instr->type == nir_instr_type_intrinsic) { nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); if (intr->intrinsic == nir_intrinsic_load_deref) { nir_deref_instr *deref = nir_src_as_deref(intr->src[0]); nir_variable *var = nir_deref_instr_get_variable(deref); if ((var->data.mode == nir_var_shader_in && var->data.location == VARYING_SLOT_PNTC) || (var->data.mode == nir_var_system_value && var->data.location == SYSTEM_VALUE_POINT_COORD)) { lower_load_pointcoord(state, intr); } } if (intr->intrinsic == nir_intrinsic_load_interpolated_input && nir_intrinsic_io_semantics(intr).location == VARYING_SLOT_PNTC) lower_load_pointcoord(state, intr); } } } bool nir_lower_pntc_ytransform(nir_shader *shader, const gl_state_index16 pntc_state_tokens[][STATE_LENGTH]) { if (!shader->options->lower_wpos_pntc) return false; lower_pntc_ytransform_state state = { .pntc_state_tokens = *pntc_state_tokens, .shader = shader, .pntc_transform = NULL, }; assert(shader->info.stage == MESA_SHADER_FRAGMENT); nir_foreach_function_impl(impl, shader) { state.b = nir_builder_create(impl); nir_foreach_block(block, impl) { lower_pntc_ytransform_block(&state, block); } nir_metadata_preserve(impl, nir_metadata_control_flow); } return state.pntc_transform != NULL; }