/* * Copyright 2023 Valve Corporation * Copyright 2014 Intel Corporation * SPDX-License-Identifier: MIT */ #include "nir.h" #include "nir_builder.h" /* * This file implements a simple pass that lowers vecN instructions to a series * of partial register stores with partial writes. */ struct data { nir_instr_writemask_filter_cb cb; const void *data; }; /** * For a given starting writemask channel and corresponding source index in * the vec instruction, insert a store_reg to the vector register with a * writemask with all the channels that get read from the same src reg. * * Returns the writemask of the store, so the parent loop calling this knows * which ones have been processed. */ static unsigned insert_store(nir_builder *b, nir_def *reg, nir_alu_instr *vec, unsigned start_idx) { assert(start_idx < nir_op_infos[vec->op].num_inputs); nir_def *src = vec->src[start_idx].src.ssa; unsigned num_components = vec->def.num_components; assert(num_components == nir_op_infos[vec->op].num_inputs); unsigned write_mask = 0; unsigned swiz[NIR_MAX_VEC_COMPONENTS] = { 0 }; for (unsigned i = start_idx; i < num_components; i++) { if (vec->src[i].src.ssa == src) { write_mask |= BITFIELD_BIT(i); swiz[i] = vec->src[i].swizzle[0]; } } /* No sense storing from undef, just return the write mask */ if (src->parent_instr->type == nir_instr_type_undef) return write_mask; b->cursor = nir_before_instr(&vec->instr); nir_build_store_reg(b, nir_swizzle(b, src, swiz, num_components), reg, .write_mask = write_mask); return write_mask; } static bool has_replicated_dest(nir_alu_instr *alu) { return alu->op == nir_op_fdot2_replicated || alu->op == nir_op_fdot3_replicated || alu->op == nir_op_fdot4_replicated || alu->op == nir_op_fdph_replicated; } /* Attempts to coalesce the "move" from the given source of the vec to the * destination of the instruction generating the value. If, for whatever * reason, we cannot coalesce the move, it does nothing and returns 0. We * can then call insert_mov as normal. */ static unsigned try_coalesce(nir_builder *b, nir_def *reg, nir_alu_instr *vec, unsigned start_idx, struct data *data) { assert(start_idx < nir_op_infos[vec->op].num_inputs); /* If we are going to do a reswizzle, then the vecN operation must be the * only use of the source value. */ nir_foreach_use_including_if(src, vec->src[start_idx].src.ssa) { if (nir_src_is_if(src)) return 0; if (nir_src_parent_instr(src) != &vec->instr) return 0; } if (vec->src[start_idx].src.ssa->parent_instr->type != nir_instr_type_alu) return 0; nir_alu_instr *src_alu = nir_instr_as_alu(vec->src[start_idx].src.ssa->parent_instr); if (has_replicated_dest(src_alu)) { /* The fdot instruction is special: It replicates its result to all * components. This means that we can always rewrite its destination * and we don't need to swizzle anything. */ } else { /* We only care about being able to re-swizzle the instruction if it is * something that we can reswizzle. It must be per-component. The one * exception to this is the fdotN instructions which implicitly splat * their result out to all channels. */ if (nir_op_infos[src_alu->op].output_size != 0) return 0; /* If we are going to reswizzle the instruction, we can't have any * non-per-component sources either. */ for (unsigned j = 0; j < nir_op_infos[src_alu->op].num_inputs; j++) if (nir_op_infos[src_alu->op].input_sizes[j] != 0) return 0; } /* Only vecN instructions have more than 4 sources and those are disallowed * by the above check for non-per-component sources. This assumption saves * us a bit of stack memory. */ assert(nir_op_infos[src_alu->op].num_inputs <= 4); /* Stash off all of the ALU instruction's swizzles. */ uint8_t swizzles[4][NIR_MAX_VEC_COMPONENTS]; for (unsigned j = 0; j < nir_op_infos[src_alu->op].num_inputs; j++) for (unsigned i = 0; i < NIR_MAX_VEC_COMPONENTS; i++) swizzles[j][i] = src_alu->src[j].swizzle[i]; unsigned dest_components = vec->def.num_components; assert(dest_components == nir_op_infos[vec->op].num_inputs); /* Generate the final write mask */ nir_component_mask_t write_mask = 0; for (unsigned i = start_idx; i < dest_components; i++) { if (vec->src[i].src.ssa != &src_alu->def) continue; write_mask |= BITFIELD_BIT(i); } /* If the instruction would be vectorized but the backend * doesn't support vectorizing this op, abort. */ if (data->cb && !data->cb(&src_alu->instr, write_mask, data->data)) return 0; for (unsigned i = 0; i < dest_components; i++) { bool valid = write_mask & BITFIELD_BIT(i); /* At this point, the given vec source matches up with the ALU * instruction so we can re-swizzle that component to match. */ if (has_replicated_dest(src_alu)) { /* Since the destination is a single replicated value, we don't need * to do any reswizzling */ } else { for (unsigned j = 0; j < nir_op_infos[src_alu->op].num_inputs; j++) { /* For channels we're extending out of nowhere, use a benign swizzle * so we don't read invalid components and trip nir_validate. */ unsigned c = valid ? vec->src[i].swizzle[0] : 0; src_alu->src[j].swizzle[i] = swizzles[j][c]; } } /* Clear the no longer needed vec source */ if (valid) nir_instr_clear_src(&vec->instr, &vec->src[i].src); } /* We've cleared the only use of the destination */ assert(list_is_empty(&src_alu->def.uses)); /* ... so we can replace it with the bigger destination accommodating the * whole vector that will be masked for the store. */ unsigned bit_size = vec->def.bit_size; assert(bit_size == src_alu->def.bit_size); nir_def_init(&src_alu->instr, &src_alu->def, dest_components, bit_size); /* Then we can store that ALU result directly into the register */ b->cursor = nir_after_instr(&src_alu->instr); nir_build_store_reg(b, &src_alu->def, reg, .write_mask = write_mask); return write_mask; } static bool lower(nir_builder *b, nir_instr *instr, void *data_) { struct data *data = data_; if (instr->type != nir_instr_type_alu) return false; nir_alu_instr *vec = nir_instr_as_alu(instr); if (!nir_op_is_vec(vec->op)) return false; unsigned num_components = vec->def.num_components; /* Special case: if all sources are the same, just swizzle instead to avoid * the extra copies from a register. */ bool need_reg = false; for (unsigned i = 1; i < num_components; ++i) { if (!nir_srcs_equal(vec->src[0].src, vec->src[i].src)) { need_reg = true; break; } } b->cursor = nir_before_instr(instr); if (need_reg) { /* We'll replace with a register. Declare one for the purpose. */ nir_def *reg = nir_decl_reg(b, num_components, vec->def.bit_size, 0); unsigned finished_write_mask = 0; for (unsigned i = 0; i < num_components; i++) { /* Try to coalesce the move */ if (!(finished_write_mask & BITFIELD_BIT(i))) finished_write_mask |= try_coalesce(b, reg, vec, i, data); /* Otherwise fall back on the simple path */ if (!(finished_write_mask & BITFIELD_BIT(i))) finished_write_mask |= insert_store(b, reg, vec, i); } nir_rewrite_uses_to_load_reg(b, &vec->def, reg); } else { /* Otherwise, we replace with a swizzle */ unsigned swiz[NIR_MAX_VEC_COMPONENTS] = { 0 }; for (unsigned i = 0; i < num_components; ++i) { swiz[i] = vec->src[i].swizzle[0]; } nir_def *swizzled = nir_swizzle(b, vec->src[0].src.ssa, swiz, num_components); nir_def_rewrite_uses(&vec->def, swizzled); } nir_instr_remove(&vec->instr); nir_instr_free(&vec->instr); return true; } bool nir_lower_vec_to_regs(nir_shader *shader, nir_instr_writemask_filter_cb cb, const void *_data) { struct data data = { .cb = cb, .data = _data }; return nir_shader_instructions_pass(shader, lower, nir_metadata_control_flow, &data); }