/* * Copyright © 2014 Rob Clark * SPDX-License-Identifier: MIT * * Authors: * Rob Clark */ #ifndef FD4_EMIT_H #define FD4_EMIT_H #include "pipe/p_context.h" #include "fd4_format.h" #include "fd4_program.h" #include "freedreno_context.h" #include "ir3_gallium.h" struct fd_ringbuffer; void fd4_emit_gmem_restore_tex(struct fd_ringbuffer *ring, unsigned nr_bufs, struct pipe_surface **bufs); /* grouped together emit-state for prog/vertex/state emit: */ struct fd4_emit { struct util_debug_callback *debug; const struct fd_vertex_state *vtx; const struct fd4_program_state *prog; const struct pipe_draw_info *info; unsigned drawid_offset; const struct pipe_draw_indirect_info *indirect; const struct pipe_draw_start_count_bias *draw; bool binning_pass; struct ir3_cache_key key; enum fd_dirty_3d_state dirty; uint32_t sprite_coord_enable; /* bitmask */ bool sprite_coord_mode; bool rasterflat; bool no_decode_srgb; bool skip_consts; /* cached to avoid repeated lookups of same variants: */ const struct ir3_shader_variant *vs, *fs; /* TODO: other shader stages.. */ }; static inline enum a4xx_color_fmt fd4_emit_format(struct pipe_surface *surf) { if (!surf) return 0; return fd4_pipe2color(surf->format); } static inline const struct ir3_shader_variant * fd4_emit_get_vp(struct fd4_emit *emit) { if (!emit->vs) { emit->vs = emit->binning_pass ? emit->prog->bs : emit->prog->vs; } return emit->vs; } static inline const struct ir3_shader_variant * fd4_emit_get_fp(struct fd4_emit *emit) { if (!emit->fs) { if (emit->binning_pass) { /* use dummy stateobj to simplify binning vs non-binning: */ static const struct ir3_shader_variant binning_fs = {}; emit->fs = &binning_fs; } else { emit->fs = emit->prog->fs; } } return emit->fs; } void fd4_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd4_emit *emit) assert_dt; void fd4_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, struct fd4_emit *emit) assert_dt; void fd4_emit_cs_state(struct fd_context *ctx, struct fd_ringbuffer *ring, struct ir3_shader_variant *cp) assert_dt; void fd4_emit_cs_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer *ring, struct fd_context *ctx, const struct pipe_grid_info *info) assert_dt; void fd4_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring) assert_dt; void fd4_emit_init_screen(struct pipe_screen *pscreen); void fd4_emit_init(struct pipe_context *pctx); static inline void fd4_emit_ib(struct fd_ringbuffer *ring, struct fd_ringbuffer *target) { __OUT_IB(ring, true, target); } #endif /* FD4_EMIT_H */