/* * Copyright (C) 2023 Amazon.com, Inc. or its affiliates * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef __PAN_AFBC_CSO_H__ #define __PAN_AFBC_CSO_H__ #include "util/hash_table.h" #include "panfrost/util/pan_ir.h" #include "pan_texture.h" struct panfrost_context; struct panfrost_resource; struct panfrost_screen; struct pan_afbc_shader_key { unsigned bpp; unsigned align; bool tiled; }; struct pan_afbc_shader_data { struct pan_afbc_shader_key key; void *size_cso; void *pack_cso; }; struct pan_afbc_shaders { struct hash_table *shaders; pthread_mutex_t lock; }; struct pan_afbc_block_info { uint32_t size; uint32_t offset; }; struct panfrost_afbc_size_info { uint64_t src; uint64_t metadata; } PACKED; struct panfrost_afbc_pack_info { uint64_t src; uint64_t dst; uint64_t metadata; uint32_t header_size; uint32_t src_stride; uint32_t dst_stride; uint32_t padding[3]; // FIXME } PACKED; void panfrost_afbc_context_init(struct panfrost_context *ctx); void panfrost_afbc_context_destroy(struct panfrost_context *ctx); struct pan_afbc_shader_data * panfrost_afbc_get_shaders(struct panfrost_context *ctx, struct panfrost_resource *rsrc, unsigned align); #endif