/* SPDX-License-Identifier: GPL-2.0 OR MIT */ /********************************************************** * * Copyright (c) 2024 Broadcom. * The term "Broadcom" refers to Broadcom Inc. and/or its subsidiaries. * **********************************************************/ #ifndef VMW_SURF_DEFS_H #define VMW_SURF_DEFS_H #include "util/macros.h" #include "svga3d_surfacedefs.h" #include "svga3d_types.h" static inline uint32 clamped_umul32(uint32 a, uint32 b) { uint64_t tmp = (uint64_t)a * b; return (tmp > (uint64_t)((uint32)-1)) ? (uint32)-1 : tmp; } static inline uint32 clamped_uadd32(uint32 a, uint32 b) { uint32 c = a + b; if (c < a || c < b) { return MAX_UINT32; } return c; } static inline const struct SVGA3dSurfaceDesc * vmw_surf_get_desc(SVGA3dSurfaceFormat format) { if (format < ARRAY_SIZE(g_SVGA3dSurfaceDescs)) return &g_SVGA3dSurfaceDescs[format]; return &g_SVGA3dSurfaceDescs[SVGA3D_FORMAT_INVALID]; } static inline SVGA3dSize vmw_surf_get_mip_size(SVGA3dSize base_level, uint32 mip_level) { SVGA3dSize size; size.width = MAX2(base_level.width >> mip_level, 1); size.height = MAX2(base_level.height >> mip_level, 1); size.depth = MAX2(base_level.depth >> mip_level, 1); return size; } static inline void vmw_surf_get_size_in_blocks(const struct SVGA3dSurfaceDesc *desc, const SVGA3dSize *pixel_size, SVGA3dSize *block_size) { block_size->width = DIV_ROUND_UP(pixel_size->width, desc->blockSize.width); block_size->height = DIV_ROUND_UP(pixel_size->height, desc->blockSize.height); block_size->depth = DIV_ROUND_UP(pixel_size->depth, desc->blockSize.depth); } static inline bool vmw_surf_is_planar_surface(const struct SVGA3dSurfaceDesc *desc) { return (desc->blockDesc & SVGA3DBLOCKDESC_PLANAR_YUV) != 0; } static inline uint32 vmw_surf_calculate_pitch(const struct SVGA3dSurfaceDesc *desc, const SVGA3dSize *size) { uint32 pitch; SVGA3dSize blocks; vmw_surf_get_size_in_blocks(desc, size, &blocks); pitch = blocks.width * desc->pitchBytesPerBlock; return pitch; } static inline uint32 vmw_surf_get_image_buffer_size(const struct SVGA3dSurfaceDesc *desc, const SVGA3dSize *size, uint32 pitch) { SVGA3dSize image_blocks; uint32 slice_size, total_size; vmw_surf_get_size_in_blocks(desc, size, &image_blocks); if (vmw_surf_is_planar_surface(desc)) { total_size = clamped_umul32(image_blocks.width, image_blocks.height); total_size = clamped_umul32(total_size, image_blocks.depth); total_size = clamped_umul32(total_size, desc->bytesPerBlock); return total_size; } if (pitch == 0) pitch = vmw_surf_calculate_pitch(desc, size); slice_size = clamped_umul32(image_blocks.height, pitch); total_size = clamped_umul32(slice_size, image_blocks.depth); return total_size; } static inline uint32 vmw_surf_get_serialized_size(SVGA3dSurfaceFormat format, SVGA3dSize base_level_size, uint32 num_mip_levels, uint32 num_layers) { const struct SVGA3dSurfaceDesc *desc = vmw_surf_get_desc(format); uint64_t total_size = 0; uint32 mip; for (mip = 0; mip < num_mip_levels; mip++) { SVGA3dSize size = vmw_surf_get_mip_size(base_level_size, mip); total_size += vmw_surf_get_image_buffer_size(desc, &size, 0); } total_size *= num_layers; return (total_size > (uint64_t)MAX_UINT32) ? MAX_UINT32 : (uint32)total_size; } /** * vmw_surf_get_serialized_size_extended - Returns the number of bytes * required for a surface with given parameters. Support for sample count. * */ static inline uint32 vmw_surf_get_serialized_size_extended(SVGA3dSurfaceFormat format, SVGA3dSize base_level_size, uint32 num_mip_levels, uint32 num_layers, uint32 num_samples) { uint64_t total_size = vmw_surf_get_serialized_size( format, base_level_size, num_mip_levels, num_layers); total_size *= (num_samples > 1 ? num_samples : 1); return (total_size > (uint64_t)MAX_UINT32) ? MAX_UINT32 : (uint32)total_size; } static inline uint32 vmw_surf_get_image_offset(SVGA3dSurfaceFormat format, SVGA3dSize baseLevelSize, uint32 numMipLevels, uint32 layer, uint32 mip) { uint32 offset; uint32 mipChainBytes; uint32 mipChainBytesToLevel; uint32 i; const struct SVGA3dSurfaceDesc *desc; SVGA3dSize mipSize; uint32 bytes; desc = vmw_surf_get_desc(format); mipChainBytes = 0; mipChainBytesToLevel = 0; for (i = 0; i < numMipLevels; i++) { mipSize = vmw_surf_get_mip_size(baseLevelSize, i); bytes = vmw_surf_get_image_buffer_size(desc, &mipSize, 0); mipChainBytes += bytes; if (i < mip) { mipChainBytesToLevel += bytes; } } offset = mipChainBytes * layer + mipChainBytesToLevel; return offset; } /** * Compute the offset (in bytes) to a pixel in an image (or volume). * 'width' is the image width in pixels * 'height' is the image height in pixels */ static inline uint32 vmw_surf_get_pixel_offset(SVGA3dSurfaceFormat format, uint32 width, uint32 height, uint32 x, uint32 y, uint32 z) { const struct SVGA3dSurfaceDesc *desc = vmw_surf_get_desc(format); const uint32 bw = desc->blockSize.width, bh = desc->blockSize.height; const uint32 bd = desc->blockSize.depth; const uint32 rowstride = DIV_ROUND_UP(width, bw) * desc->bytesPerBlock; const uint32 imgstride = DIV_ROUND_UP(height, bh) * rowstride; const uint32 offset = (z / bd * imgstride + y / bh * rowstride + x / bw * desc->bytesPerBlock); return offset; } #endif /* VMW_SURF_DEFS_H */