/* * Copyright 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef NATIVEOBOE_AUDIOGRAPHRUNNER_H #define NATIVEOBOE_AUDIOGRAPHRUNNER_H #include #include #include "flowgraph/FlowGraphNode.h" #include "oboe/Oboe.h" #include "OboeTesterStreamCallback.h" using namespace oboe::flowgraph; /** * Bridge between an audio flowgraph and an audio device. * Pass in an AudioSink and then pass * this object to the AudioStreamBuilder as a callback. */ class AudioStreamGateway : public OboeTesterStreamCallback { public: virtual ~AudioStreamGateway() = default; void setAudioSink(std::shared_ptr sink) { mAudioSink = sink; } /** * Called by Oboe when the stream is ready to process audio. */ oboe::DataCallbackResult onAudioReady( oboe::AudioStream *audioStream, void *audioData, int numFrames) override; private: std::shared_ptr mAudioSink; }; #endif //NATIVEOBOE_AUDIOGRAPHRUNNER_H