/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _PLAYER_SAMPLEBUFFER_ #define _PLAYER_SAMPLEBUFFER_ #include namespace iolib { /* * Defines the relevant properties of the audio data being sourced. */ struct AudioProperties { int32_t channelCount; int32_t sampleRate; }; class SampleBuffer { public: SampleBuffer() : mNumSamples(0) {}; ~SampleBuffer() { unloadSampleData(); } // Data load/unload void loadSampleData(parselib::WavStreamReader* reader); void unloadSampleData(); void resampleData(int sampleRate); virtual AudioProperties getProperties() const { return mAudioProperties; } float* getSampleData() { return mSampleData; } int32_t getNumSamples() { return mNumSamples; } protected: AudioProperties mAudioProperties; float* mSampleData; int32_t mNumSamples; }; } #endif //_PLAYER_SAMPLEBUFFER_