/* * Copyright (c) 2021, The OpenThread Authors. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the copyright holder nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** * @file * This file includes definitions for `Heap::String` (a heap allocated string). */ #ifndef HEAP_STRING_HPP_ #define HEAP_STRING_HPP_ #include "openthread-core-config.h" #include "common/equatable.hpp" #include "common/error.hpp" #include "common/heap.hpp" namespace ot { namespace Heap { /** * Represents a heap allocated string. * * The buffer to store the string is allocated from heap and is managed by the `Heap::String` class itself, e.g., it may * be reused and/or freed and reallocated when the string is set. The `Heap::String` destructor will always free the * allocated buffer. */ class String : public Unequatable { public: /** * Initializes the `String` as null (or empty). */ String(void) : mStringBuffer(nullptr) { } /** * This is the move constructor for `String`. * * `String` is non-copyable (copy constructor is deleted) but move constructor is provided to allow it to to be * used as return type (return by value) from functions/methods (which will then use move semantics). */ String(String &&aString) : mStringBuffer(aString.mStringBuffer) { aString.mStringBuffer = nullptr; } /** * This is the destructor for `HealString` object */ ~String(void) { Free(); } /** * Indicates whether or not the `String` is null (i.e., it was never successfully set or it was * freed). * * @retval TRUE The `String` is null. * @retval FALSE The `String` is not null. */ bool IsNull(void) const { return (mStringBuffer == nullptr); } /** * Returns the `String` as a C string. * * @returns A pointer to C string buffer or `nullptr` if the `String` is null (never set or freed). */ const char *AsCString(void) const { return mStringBuffer; } /** * Sets the string from a given C string. * * @param[in] aCString A pointer to c string buffer. Can be `nullptr` which then frees the `String`. * * @retval kErrorNone Successfully set the string. * @retval kErrorNoBufs Failed to allocate buffer for string. */ Error Set(const char *aCString); /** * Sets the string from another `String`. * * @param[in] aString The other `String` to set from. * * @retval kErrorNone Successfully set the string. * @retval kErrorNoBufs Failed to allocate buffer for string. */ Error Set(const String &aString) { return Set(aString.AsCString()); } /** * Sets the string from another `String`. * * @param[in] aString The other `String` to set from (rvalue reference using move semantics). * * @retval kErrorNone Successfully set the string. * @retval kErrorNoBufs Failed to allocate buffer for string. */ Error Set(String &&aString); /** * Frees any buffer allocated by the `String`. * * The `String` destructor will automatically call `Free()`. This method allows caller to free buffer * explicitly. */ void Free(void); /** * Overloads operator `==` to evaluate whether or not the `String` is equal to a given C string. * * @param[in] aCString A C string to compare with. Can be `nullptr` which then checks if `String` is null. * * @retval TRUE If the two strings are equal. * @retval FALSE If the two strings are not equal. */ bool operator==(const char *aCString) const; /** * Overloads operator `!=` to evaluate whether or not the `String` is unequal to a given C string. * * @param[in] aCString A C string to compare with. Can be `nullptr` which then checks if `String` is not null. * * @retval TRUE If the two strings are not equal. * @retval FALSE If the two strings are equal. */ bool operator!=(const char *aCString) const { return !(*this == aCString); } /** * Overloads operator `==` to evaluate whether or not two `String` are equal. * * @param[in] aString The other string to compare with. * * @retval TRUE If the two strings are equal. * @retval FALSE If the two strings are not equal. */ bool operator==(const String &aString) const { return (*this == aString.AsCString()); } String(const String &) = delete; String &operator=(const String &) = delete; private: char *mStringBuffer; }; } // namespace Heap } // namespace ot #endif // HEAP_STRING_HPP_