// Copyright 2016 The PDFium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FPDFAPI_FONT_CPDF_FONT_H_ #define CORE_FPDFAPI_FONT_CPDF_FONT_H_ #include #include #include #include #include #include "build/build_config.h" #include "core/fpdfapi/parser/cpdf_dictionary.h" #include "core/fpdfapi/parser/cpdf_stream_acc.h" #include "core/fxcrt/fx_coordinates.h" #include "core/fxcrt/fx_string.h" #include "core/fxcrt/observed_ptr.h" #include "core/fxcrt/retain_ptr.h" #include "core/fxcrt/unowned_ptr.h" #include "core/fxge/cfx_font.h" class CFX_DIBitmap; class CPDF_CIDFont; class CPDF_Document; class CPDF_TrueTypeFont; class CPDF_Type1Font; class CPDF_Type3Char; class CPDF_Type3Font; class CPDF_ToUnicodeMap; enum class FontEncoding; class CPDF_Font : public Retainable, public Observable { public: // Callback mechanism for Type3 fonts to get pixels from forms. class FormIface { public: virtual ~FormIface() = default; virtual void ParseContentForType3Char(CPDF_Type3Char* pChar) = 0; virtual bool HasPageObjects() const = 0; virtual CFX_FloatRect CalcBoundingBox() const = 0; virtual std::optional, CFX_Matrix>> GetBitmapAndMatrixFromSoleImageOfForm() const = 0; }; // Callback mechanism for Type3 fonts to get new forms from upper layers. class FormFactoryIface { public: virtual ~FormFactoryIface() = default; virtual std::unique_ptr CreateForm( CPDF_Document* pDocument, RetainPtr pPageResources, RetainPtr pFormStream) = 0; }; static constexpr uint32_t kInvalidCharCode = static_cast(-1); // |pFactory| only required for Type3 fonts. static RetainPtr Create(CPDF_Document* pDoc, RetainPtr pFontDict, FormFactoryIface* pFactory); static RetainPtr GetStockFont(CPDF_Document* pDoc, ByteStringView fontname); virtual bool IsType1Font() const; virtual bool IsTrueTypeFont() const; virtual bool IsType3Font() const; virtual bool IsCIDFont() const; virtual const CPDF_Type1Font* AsType1Font() const; virtual CPDF_Type1Font* AsType1Font(); virtual const CPDF_TrueTypeFont* AsTrueTypeFont() const; virtual CPDF_TrueTypeFont* AsTrueTypeFont(); virtual const CPDF_Type3Font* AsType3Font() const; virtual CPDF_Type3Font* AsType3Font(); virtual const CPDF_CIDFont* AsCIDFont() const; virtual CPDF_CIDFont* AsCIDFont(); virtual void WillBeDestroyed(); virtual bool IsVertWriting() const; virtual bool IsUnicodeCompatible() const = 0; virtual uint32_t GetNextChar(ByteStringView pString, size_t* pOffset) const; virtual size_t CountChar(ByteStringView pString) const; virtual void AppendChar(ByteString* buf, uint32_t charcode) const; virtual int GlyphFromCharCode(uint32_t charcode, bool* pVertGlyph) = 0; #if BUILDFLAG(IS_APPLE) virtual int GlyphFromCharCodeExt(uint32_t charcode); #endif virtual WideString UnicodeFromCharCode(uint32_t charcode) const; virtual uint32_t CharCodeFromUnicode(wchar_t Unicode) const; virtual bool HasFontWidths() const; ByteString GetBaseFontName() const { return m_BaseFontName; } std::optional GetSubstFontCharset() const; bool IsEmbedded() const { return IsType3Font() || m_pFontFile != nullptr; } RetainPtr GetMutableFontDict() { return m_pFontDict; } RetainPtr GetFontDict() const { return m_pFontDict; } uint32_t GetFontDictObjNum() const { return m_pFontDict->GetObjNum(); } bool FontDictIs(const CPDF_Dictionary* pThat) const { return m_pFontDict == pThat; } void ClearFontDict() { m_pFontDict = nullptr; } bool IsStandardFont() const; bool HasFace() const { return !!m_Font.GetFace(); } const FX_RECT& GetFontBBox() const { return m_FontBBox; } int GetTypeAscent() const { return m_Ascent; } int GetTypeDescent() const { return m_Descent; } int GetStringWidth(ByteStringView pString); uint32_t FallbackFontFromCharcode(uint32_t charcode); int FallbackGlyphFromCharcode(int fallbackFont, uint32_t charcode); int GetFontFlags() const { return m_Flags; } int GetItalicAngle() const { return m_ItalicAngle; } int GetFontWeight() const; virtual int GetCharWidthF(uint32_t charcode) = 0; virtual FX_RECT GetCharBBox(uint32_t charcode) = 0; // Can return nullptr for stock Type1 fonts. Always returns non-null for other // font types. CPDF_Document* GetDocument() const { return m_pDocument; } CFX_Font* GetFont() { return &m_Font; } const CFX_Font* GetFont() const { return &m_Font; } CFX_Font* GetFontFallback(int position); const ByteString& GetResourceName() const { return m_ResourceName; } void SetResourceName(const ByteString& name) { m_ResourceName = name; } protected: CPDF_Font(CPDF_Document* pDocument, RetainPtr pFontDict); ~CPDF_Font() override; // Commonly used wrappers for UseTTCharmap(). static bool UseTTCharmapMSUnicode(const RetainPtr& face) { return UseTTCharmap(face, 3, 1); } static bool UseTTCharmapMSSymbol(const RetainPtr& face) { return UseTTCharmap(face, 3, 0); } static bool UseTTCharmapMacRoman(const RetainPtr& face) { return UseTTCharmap(face, 1, 0); } static bool UseTTCharmap(const RetainPtr& face, int platform_id, int encoding_id); static const char* GetAdobeCharName(FontEncoding base_encoding, const std::vector& charnames, uint32_t charcode); virtual bool Load() = 0; void LoadUnicodeMap() const; // logically const only. void LoadFontDescriptor(const CPDF_Dictionary* pFontDesc); void CheckFontMetrics(); UnownedPtr const m_pDocument; ByteString m_ResourceName; // The resource name for this font. CFX_Font m_Font; std::vector> m_FontFallbacks; RetainPtr m_pFontFile; RetainPtr m_pFontDict; ByteString m_BaseFontName; mutable std::unique_ptr m_pToUnicodeMap; mutable bool m_bToUnicodeLoaded = false; bool m_bWillBeDestroyed = false; int m_Flags = 0; int m_StemV = 0; int m_Ascent = 0; int m_Descent = 0; int m_ItalicAngle = 0; FX_RECT m_FontBBox; }; #endif // CORE_FPDFAPI_FONT_CPDF_FONT_H_