use crate::prelude::*; use crate::vk; use crate::RawPtr; use crate::{Entry, Instance}; use std::ffi::CStr; use std::mem; #[derive(Clone)] pub struct WaylandSurface { handle: vk::Instance, fp: vk::KhrWaylandSurfaceFn, } impl WaylandSurface { pub fn new(entry: &Entry, instance: &Instance) -> Self { let handle = instance.handle(); let fp = vk::KhrWaylandSurfaceFn::load(|name| unsafe { mem::transmute(entry.get_instance_proc_addr(handle, name.as_ptr())) }); Self { handle, fp } } /// #[inline] pub unsafe fn create_wayland_surface( &self, create_info: &vk::WaylandSurfaceCreateInfoKHR, allocation_callbacks: Option<&vk::AllocationCallbacks>, ) -> VkResult { let mut surface = mem::zeroed(); (self.fp.create_wayland_surface_khr)( self.handle, create_info, allocation_callbacks.as_raw_ptr(), &mut surface, ) .result_with_success(surface) } /// #[inline] pub unsafe fn get_physical_device_wayland_presentation_support( &self, physical_device: vk::PhysicalDevice, queue_family_index: u32, wl_display: &mut vk::wl_display, ) -> bool { let b = (self.fp.get_physical_device_wayland_presentation_support_khr)( physical_device, queue_family_index, wl_display, ); b > 0 } #[inline] pub const fn name() -> &'static CStr { vk::KhrWaylandSurfaceFn::name() } #[inline] pub fn fp(&self) -> &vk::KhrWaylandSurfaceFn { &self.fp } #[inline] pub fn instance(&self) -> vk::Instance { self.handle } }