use crate::prelude::*; use crate::vk; use crate::RawPtr; use crate::{Entry, Instance}; use std::ffi::CStr; use std::mem; #[derive(Clone)] pub struct ViSurface { handle: vk::Instance, fp: vk::NnViSurfaceFn, } impl ViSurface { pub fn new(entry: &Entry, instance: &Instance) -> Self { let handle = instance.handle(); let fp = vk::NnViSurfaceFn::load(|name| unsafe { mem::transmute(entry.get_instance_proc_addr(handle, name.as_ptr())) }); Self { handle, fp } } /// #[inline] pub unsafe fn create_vi_surface( &self, create_info: &vk::ViSurfaceCreateInfoNN, allocation_callbacks: Option<&vk::AllocationCallbacks>, ) -> VkResult { let mut surface = mem::zeroed(); (self.fp.create_vi_surface_nn)( self.handle, create_info, allocation_callbacks.as_raw_ptr(), &mut surface, ) .result_with_success(surface) } #[inline] pub const fn name() -> &'static CStr { vk::NnViSurfaceFn::name() } #[inline] pub fn fp(&self) -> &vk::NnViSurfaceFn { &self.fp } #[inline] pub fn instance(&self) -> vk::Instance { self.handle } }