/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/codec/SkCodec.h" #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkColorSpace.h" #include "include/core/SkData.h" #include "include/core/SkImage.h" #include "include/core/SkImageInfo.h" #include "include/core/SkRefCnt.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "include/gpu/ganesh/GrDirectContext.h" #include "include/gpu/ganesh/SkImageGanesh.h" #include "src/core/SkImagePriv.h" #include "tools/DecodeUtils.h" #include "tools/Resources.h" #include #include #if defined(SK_GRAPHITE) #include "include/gpu/graphite/Image.h" #endif sk_sp make_raster_image(const char* path) { sk_sp resourceData = GetResourceAsData(path); std::unique_ptr codec = SkCodec::MakeFromData(resourceData); return std::get<0>(codec->getImage()); } sk_sp make_color_space(sk_sp orig, sk_sp colorSpace, SkCanvas* canvas) { if (!orig) { return nullptr; } sk_sp xform; #if defined(SK_GRAPHITE) if (auto recorder = canvas->recorder()) { xform = orig->makeColorSpace(recorder, colorSpace, {}); } else #endif { auto direct = GrAsDirectContext(canvas->recordingContext()); xform = orig->makeColorSpace(direct, colorSpace); } if (!xform) { return nullptr; } // Assign an sRGB color space on the xformed image, so we can see the effects of the xform // when we draw. sk_sp srgb = SkColorSpace::MakeSRGB(); if (colorSpace->gammaIsLinear()) { srgb = SkColorSpace::MakeSRGBLinear(); } return xform->reinterpretColorSpace(std::move(srgb)); } DEF_SIMPLE_GM_CAN_FAIL(makecolorspace, canvas, errorMsg, 128 * 3, 128 * 4) { sk_sp wideGamut = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, SkNamedGamut::kAdobeRGB); sk_sp wideGamutLinear = wideGamut->makeLinearGamma(); // Lazy images sk_sp opaqueImage = ToolUtils::GetResourceAsImage("images/mandrill_128.png"); sk_sp premulImage = ToolUtils::GetResourceAsImage("images/color_wheel.png"); if (!opaqueImage || !premulImage) { *errorMsg = "Failed to load images. Did you forget to set the resourcePath?"; return skiagm::DrawResult::kFail; } canvas->drawImage(opaqueImage, 0.0f, 0.0f); canvas->drawImage(make_color_space(opaqueImage, wideGamut, canvas), 128.0f, 0.0f); canvas->drawImage(make_color_space(opaqueImage, wideGamutLinear, canvas), 256.0f, 0.0f); canvas->drawImage(premulImage, 0.0f, 128.0f); canvas->drawImage(make_color_space(premulImage, wideGamut, canvas), 128.0f, 128.0f); canvas->drawImage(make_color_space(premulImage, wideGamutLinear, canvas), 256.0f, 128.0f); canvas->translate(0.0f, 256.0f); // Raster images opaqueImage = make_raster_image("images/mandrill_128.png"); premulImage = make_raster_image("images/color_wheel.png"); canvas->drawImage(opaqueImage, 0.0f, 0.0f); canvas->drawImage(make_color_space(opaqueImage, wideGamut, canvas), 128.0f, 0.0f); canvas->drawImage(make_color_space(opaqueImage, wideGamutLinear, canvas), 256.0f, 0.0f); canvas->drawImage(premulImage, 0.0f, 128.0f); canvas->drawImage(make_color_space(premulImage, wideGamut, canvas), 128.0f, 128.0f); canvas->drawImage(make_color_space(premulImage, wideGamutLinear, canvas), 256.0f, 128.0f); return skiagm::DrawResult::kOk; } DEF_SIMPLE_GM_BG(makecolortypeandspace, canvas, 128 * 3, 128 * 4, SK_ColorWHITE) { sk_sp images[] = { ToolUtils::GetResourceAsImage("images/mandrill_128.png"), ToolUtils::GetResourceAsImage("images/color_wheel.png"), }; auto rec2020 = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, SkNamedGamut::kRec2020); // Use the lazy images on the first iteration, and concrete (raster/GPU) images on the second auto direct = GrAsDirectContext(canvas->recordingContext()); for (bool lazy : {true, false}) { for (size_t j = 0; j < std::size(images); ++j) { const SkImage* image = images[j].get(); if (!image) { // Can happen on bots that abandon the GPU context continue; } // Unmodified canvas->drawImage(image, 0, 0); // Change the color type/space of the image in a couple ways. In both cases, codec // may fail, because we refuse to decode transparent sources to opaque color types. // Guard against that, to avoid cascading failures in DDL. // 565 in a wide color space (should be visibly quantized). Fails with the color_wheel, // because of the codec issues mentioned above. sk_sp image565; #if defined(SK_GRAPHITE) if (auto recorder = canvas->recorder()) { image565 = image->makeColorTypeAndColorSpace( recorder, kRGB_565_SkColorType, rec2020, {}); } else #endif { image565 = image->makeColorTypeAndColorSpace(direct, kRGB_565_SkColorType, rec2020); } if (image565) { if (!lazy || image565->isTextureBacked() || image565->makeRasterImage()) { canvas->drawImage(image565, 128, 0); } } // Grayscale in the original color space. This fails in even more cases, due to the // above opaque issue, and because Ganesh doesn't support drawing to gray, at all. sk_sp imageGray; #if defined(SK_GRAPHITE) if (auto recorder = canvas->recorder()) { imageGray = image->makeColorTypeAndColorSpace( recorder, kGray_8_SkColorType, image->refColorSpace(), {}); } else #endif { imageGray = image->makeColorTypeAndColorSpace( direct, kGray_8_SkColorType, image->refColorSpace()); } if (imageGray) { if (!lazy || imageGray->isTextureBacked() || imageGray->makeRasterImage()) { canvas->drawImage(imageGray, 256, 0); } } #if defined(SK_GRAPHITE) if (auto recorder = canvas->recorder()) { images[j] = SkImages::TextureFromImage(recorder, image, {}); } else #endif { if (direct) { images[j] = SkImages::TextureFromImage(direct, image); } else { images[j] = image->makeRasterImage(nullptr); } } canvas->translate(0, 128); } } } DEF_SIMPLE_GM_CAN_FAIL(reinterpretcolorspace, canvas, errorMsg, 128 * 3, 128 * 3) { // We draw a 3x3 grid. The three rows are lazy (encoded), raster, and GPU (or another copy of // raster so all configs look similar). In each row, we draw three variants: // - The original image (should look normal). // - The image, reinterpreted as being in the color-spin space. The pixel data isn't changed, // so in untagged configs, this looks like the first column. In tagged configs, this has the // the effect of rotating the colors (RGB -> GBR). // - The image converted to the color-spin space, then reinterpreted as being sRGB. In all // configs, this appears to be spun backwards (RGB -> BRG), and tests the composition of // these two APIs. // In all cases, every column should be identical. In tagged configs, the 'R' in the columns // should be Red, Green, Blue. sk_sp srgb = SkColorSpace::MakeSRGB(); sk_sp spin = srgb->makeColorSpin(); sk_sp image = ToolUtils::GetResourceAsImage("images/color_wheel.png"); if (!image) { *errorMsg = "Failed to load image. Did you forget to set the resourcePath?"; return skiagm::DrawResult::kFail; } // Lazy images canvas->drawImage(image, 0.0f, 0.0f); canvas->drawImage(image->reinterpretColorSpace(spin), 128.0f, 0.0f); canvas->drawImage(image->makeColorSpace(nullptr, spin)->reinterpretColorSpace(srgb), 256.0f, 0.0f); canvas->translate(0.0f, 128.0f); // Raster images image = image->makeRasterImage(); canvas->drawImage(image, 0.0f, 0.0f); canvas->drawImage(image->reinterpretColorSpace(spin), 128.0f, 0.0f); canvas->drawImage(image->makeColorSpace(nullptr, spin)->reinterpretColorSpace(srgb), 256.0f, 0.0f); canvas->translate(0.0f, 128.0f); // GPU images auto direct = GrAsDirectContext(canvas->recordingContext()); sk_sp gpuImage; #if defined(SK_GRAPHITE) if (auto recorder = canvas->recorder()) { gpuImage = SkImages::TextureFromImage(recorder, image, {}); } else #endif { gpuImage = SkImages::TextureFromImage(direct, image); } if (gpuImage) { image = gpuImage; } canvas->drawImage(image, 0.0f, 0.0f); canvas->drawImage(image->reinterpretColorSpace(spin), 128.0f, 0.0f); #if defined(SK_GRAPHITE) if (auto recorder = canvas->recorder()) { gpuImage = image->makeColorSpace(recorder, spin, {}); } else #endif { gpuImage = image->makeColorSpace(direct, spin); } if (gpuImage) { canvas->drawImage(gpuImage->reinterpretColorSpace(srgb), 256.0f, 0.0f); } return skiagm::DrawResult::kOk; }