/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSurfaceProps_DEFINED #define SkSurfaceProps_DEFINED #include "include/core/SkScalar.h" #include "include/core/SkTypes.h" #include "include/private/base/SkTo.h" /** * Description of how the LCD strips are arranged for each pixel. If this is unknown, or the * pixels are meant to be "portable" and/or transformed before showing (e.g. rotated, scaled) * then use kUnknown_SkPixelGeometry. */ enum SkPixelGeometry { kUnknown_SkPixelGeometry, kRGB_H_SkPixelGeometry, kBGR_H_SkPixelGeometry, kRGB_V_SkPixelGeometry, kBGR_V_SkPixelGeometry, }; // Returns true iff geo is a known geometry and is RGB. static inline bool SkPixelGeometryIsRGB(SkPixelGeometry geo) { return kRGB_H_SkPixelGeometry == geo || kRGB_V_SkPixelGeometry == geo; } // Returns true iff geo is a known geometry and is BGR. static inline bool SkPixelGeometryIsBGR(SkPixelGeometry geo) { return kBGR_H_SkPixelGeometry == geo || kBGR_V_SkPixelGeometry == geo; } // Returns true iff geo is a known geometry and is horizontal. static inline bool SkPixelGeometryIsH(SkPixelGeometry geo) { return kRGB_H_SkPixelGeometry == geo || kBGR_H_SkPixelGeometry == geo; } // Returns true iff geo is a known geometry and is vertical. static inline bool SkPixelGeometryIsV(SkPixelGeometry geo) { return kRGB_V_SkPixelGeometry == geo || kBGR_V_SkPixelGeometry == geo; } /** * Describes properties and constraints of a given SkSurface. The rendering engine can parse these * during drawing, and can sometimes optimize its performance (e.g. disabling an expensive * feature). */ class SK_API SkSurfaceProps { public: enum Flags { kDefault_Flag = 0, kUseDeviceIndependentFonts_Flag = 1 << 0, // Use internal MSAA to render to non-MSAA GPU surfaces. kDynamicMSAA_Flag = 1 << 1, // If set, all rendering will have dithering enabled // Currently this only impacts GPU backends kAlwaysDither_Flag = 1 << 2, }; /** No flags, unknown pixel geometry, platform-default contrast/gamma. */ SkSurfaceProps(); /** TODO(kschmi): Remove this constructor and replace with the one below. **/ SkSurfaceProps(uint32_t flags, SkPixelGeometry); /** Specified pixel geometry, text contrast, and gamma **/ SkSurfaceProps(uint32_t flags, SkPixelGeometry, SkScalar textContrast, SkScalar textGamma); SkSurfaceProps(const SkSurfaceProps&) = default; SkSurfaceProps& operator=(const SkSurfaceProps&) = default; SkSurfaceProps cloneWithPixelGeometry(SkPixelGeometry newPixelGeometry) const { return SkSurfaceProps(fFlags, newPixelGeometry, fTextContrast, fTextGamma); } static constexpr SkScalar kMaxContrastInclusive = 1; static constexpr SkScalar kMinContrastInclusive = 0; static constexpr SkScalar kMaxGammaExclusive = 4; static constexpr SkScalar kMinGammaInclusive = 0; uint32_t flags() const { return fFlags; } SkPixelGeometry pixelGeometry() const { return fPixelGeometry; } SkScalar textContrast() const { return fTextContrast; } SkScalar textGamma() const { return fTextGamma; } bool isUseDeviceIndependentFonts() const { return SkToBool(fFlags & kUseDeviceIndependentFonts_Flag); } bool isAlwaysDither() const { return SkToBool(fFlags & kAlwaysDither_Flag); } bool operator==(const SkSurfaceProps& that) const { return fFlags == that.fFlags && fPixelGeometry == that.fPixelGeometry && fTextContrast == that.fTextContrast && fTextGamma == that.fTextGamma; } bool operator!=(const SkSurfaceProps& that) const { return !(*this == that); } private: uint32_t fFlags; SkPixelGeometry fPixelGeometry; // This gamma value is specifically about blending of mask coverage. // The surface also has a color space, but that applies to the colors. SkScalar fTextContrast; SkScalar fTextGamma; }; #endif