load("//bazel:skia_rules.bzl", "split_srcs_and_hdrs") package( default_applicable_licenses = ["//:license"], ) licenses(["notice"]) GRADIENT_FILES = [ "SkConicalGradient.cpp", "SkConicalGradient.h", "SkGradientBaseShader.cpp", "SkGradientBaseShader.h", "SkLinearGradient.cpp", "SkLinearGradient.h", "SkRadialGradient.cpp", "SkRadialGradient.h", "SkSweepGradient.cpp", "SkSweepGradient.h", ] split_srcs_and_hdrs( name = "gradient", files = GRADIENT_FILES, visibility = ["//src/shaders:__pkg__"], )