diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { src: vec4, dst: vec4, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; const sk_PrivkGuardedDivideEpsilon: f32 = f32(select(0.0, 1e-08, false)); const sk_PrivkMinNormalHalf: f32 = 6.10351562e-05; fn guarded_divide_Qhhh(n: f32, d: f32) -> f32 { { return n / (d + sk_PrivkGuardedDivideEpsilon); } } fn color_dodge_component_Qhh2h2(s: vec2, d: vec2) -> f32 { { let dxScale: f32 = f32(select(1, 0, d.x == 0.0)); var _skTemp0: f32; let _skTemp1 = abs(s.y - s.x); if _skTemp1 >= sk_PrivkMinNormalHalf { let _skTemp2 = guarded_divide_Qhhh(d.x * s.y, s.y - s.x); _skTemp0 = _skTemp2; } else { _skTemp0 = d.y; } let _skTemp3 = min(d.y, _skTemp0); let delta: f32 = dxScale * _skTemp3; return (delta * s.y + s.x * (1.0 - d.y)) + d.x * (1.0 - s.y); } } fn _skslMain(_stageOut: ptr) { { let _skTemp4 = color_dodge_component_Qhh2h2(_globalUniforms.src.xw, _globalUniforms.dst.xw); let _skTemp5 = color_dodge_component_Qhh2h2(_globalUniforms.src.yw, _globalUniforms.dst.yw); let _skTemp6 = color_dodge_component_Qhh2h2(_globalUniforms.src.zw, _globalUniforms.dst.zw); (*_stageOut).sk_FragColor = vec4(_skTemp4, _skTemp5, _skTemp6, _globalUniforms.src.w + (1.0 - _globalUniforms.src.w) * _globalUniforms.dst.w); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _skslMain(&_stageOut); return _stageOut; }