diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { colorGreen: vec4, colorRed: vec4, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; fn _skslMain(coords: vec2) -> vec4 { { var a: i32 = 0; var b: i32 = 0; var c: i32 = 0; const d: i32 = 0; a = 1; b = 2; c = 5; return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4((((a == 1) && (b == 2)) && (c == 5)) && (d == 0))); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2()); return _stageOut; }