diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { colorGreen: vec4, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; fn _skslMain(coords: vec2) -> vec4 { { var u1: u32 = 0u; u1 = u1 + u32(1); var u2: u32 = 305441741u; u2 = u2 + u32(1); var u3: u32 = 2147483646u; u3 = u3 + u32(1); var u4: u32 = 4294967294u; u4 = u4 + u32(1); var u5: u32 = 65534u; u5 = u5 + u32(1); return _globalUniforms.colorGreen; } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2()); return _stageOut; }