/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef skqp_DEFINED #define skqp_DEFINED #include #include #include #include class SkData; template class sk_sp; namespace skiagm { class GM; } // namespace skiagm namespace skiatest { struct Test; } // namespace skiatest class SkStreamAsset; //////////////////////////////////////////////////////////////////////////////// class SkQPAssetManager { public: SkQPAssetManager() {} virtual ~SkQPAssetManager() {} virtual sk_sp open(const char* path) = 0; virtual std::vector iterateDir(const char* directory, const char* extension) = 0; private: SkQPAssetManager(const SkQPAssetManager&) = delete; SkQPAssetManager& operator=(const SkQPAssetManager&) = delete; }; class SkQP { public: using UnitTest = const skiatest::Test*; struct SkSLErrorTest { std::string name; std::string shaderText; }; //////////////////////////////////////////////////////////////////////////// /** These functions provide a descriptive name for the given value.*/ static const char* GetUnitTestName(UnitTest); SkQP(); ~SkQP(); /** Initialize Skia and the SkQP. Should be executed only once. @param assetManager - provides assets for the models. Does not take ownership. @param reportDirectory - where to write out report. */ void init(SkQPAssetManager* assetManager, const char* reportDirectory); /** @return a (hopefully empty) list of errors produced by this unit test. */ std::vector executeTest(UnitTest); /** Call this after running all checks to write a report into the given report directory. */ void makeReport(); /** @return a sorted list of all Skia GPU unit tests */ const std::vector& getUnitTests() const { return fUnitTests; } /** @return a sorted list of all SkSL error tests */ const std::vector& getSkSLErrorTests() const { return fSkSLErrorTests; } //////////////////////////////////////////////////////////////////////////// private: struct TestResult { std::string name; std::vector errors; }; std::vector fTestResults; std::string fReportDirectory; std::vector fUnitTests; std::vector fSkSLErrorTests; // Defaults to zero since most checks care if it is greater than a specific value. So this will // just default to it being less. int fEnforcedAndroidAPILevel = 0; SkQP(const SkQP&) = delete; SkQP& operator=(const SkQP&) = delete; void printBackendInfo(const char* dstPath); }; #endif // skqp_DEFINED