/* * Copyright (C) 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "LoudnessEnhancerContext" #include #include "LoudnessEnhancerContext.h" namespace aidl::android::hardware::audio::effect { LoudnessEnhancerContext::LoudnessEnhancerContext(int statusDepth, const Parameter::Common& common) : EffectContext(statusDepth, common) { init_params(); } RetCode LoudnessEnhancerContext::enable() { if (mState != LOUDNESS_ENHANCER_STATE_INITIALIZED) { return RetCode::ERROR_EFFECT_LIB_ERROR; } mState = LOUDNESS_ENHANCER_STATE_ACTIVE; return RetCode::SUCCESS; } RetCode LoudnessEnhancerContext::disable() { if (mState != LOUDNESS_ENHANCER_STATE_ACTIVE) { return RetCode::ERROR_EFFECT_LIB_ERROR; } mState = LOUDNESS_ENHANCER_STATE_INITIALIZED; return RetCode::SUCCESS; } RetCode LoudnessEnhancerContext::reset() { const float targetAmp = pow(10, mGain / 2000.0f); // mB to linear amplification LOG(VERBOSE) << __func__ << "Target gain = " << mGain << "mB <=> factor = " << targetAmp; mCompressor->Initialize(targetAmp, mCommon.input.base.sampleRate); return RetCode::SUCCESS; } RetCode LoudnessEnhancerContext::setLeGain(int gainMb) { if (mCompressor != nullptr) { const float targetAmp = pow(10, gainMb / 2000.f); // mB to linear amplification mCompressor->set_target_gain(targetAmp); } mGain = gainMb; return RetCode::SUCCESS; } IEffect::Status LoudnessEnhancerContext::process(float* in, float* out, int samples) { IEffect::Status status = {EX_NULL_POINTER, 0, 0}; RETURN_VALUE_IF(!in, status, "nullInput"); RETURN_VALUE_IF(!out, status, "nullOutput"); status = {EX_ILLEGAL_STATE, 0, 0}; RETURN_VALUE_IF(getInputFrameSize() != getOutputFrameSize(), status, "FrameSizeMismatch"); auto frameSize = getInputFrameSize(); RETURN_VALUE_IF(0 == frameSize, status, "zeroFrameSize"); status = {STATUS_INVALID_OPERATION, 0, 0}; RETURN_VALUE_IF(mState != LOUDNESS_ENHANCER_STATE_ACTIVE, status, "stateNotActive"); // PcmType is always expected to be Float 32 bit. constexpr float scale = 1 << 15; // power of 2 is lossless conversion to int16_t range constexpr float inverseScale = 1.f / scale; const float inputAmp = pow(10, mGain / 2000.0f) * scale; if (mCompressor != nullptr) { const size_t channelCount = aidl::android::hardware::audio::common::getChannelCount( mCommon.input.base.channelMask); const size_t frameCount = samples / channelCount; mCompressor->Compress(channelCount, inputAmp, inverseScale, in, frameCount); } if (in != out) { // nit: update Compress() to write to out. memcpy(out, in, samples * sizeof(float)); } return {STATUS_OK, samples, samples}; } void LoudnessEnhancerContext::init_params() { mGain = LOUDNESS_ENHANCER_DEFAULT_TARGET_GAIN_MB; float targetAmp = pow(10, mGain / 2000.0f); // mB to linear amplification LOG(VERBOSE) << __func__ << "Target gain = " << mGain << "mB <=> factor = " << targetAmp; mCompressor = std::make_unique(); mCompressor->Initialize(targetAmp, mCommon.input.base.sampleRate); mState = LOUDNESS_ENHANCER_STATE_INITIALIZED; } } // namespace aidl::android::hardware::audio::effect