/* * Copyright (C) 2024 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _PROCESS_RESOURCES_H #define _PROCESS_RESOURCES_H #include #include #include "aemu/base/Compiler.h" namespace gfxstream { class ProcessResources { public: // We only allow ProcessResources to be created on the heap, because the pointer to // mSequenceNumber shouldn't change until ProcessResources is destroyed. static std::unique_ptr create() { return std::unique_ptr(new ProcessResources()); } DISALLOW_COPY_ASSIGN_AND_MOVE(ProcessResources); ~ProcessResources() = default; std::atomic* getSequenceNumberPtr() const { return &mSequenceNumber; } private: ProcessResources() : mSequenceNumber(0) {} mutable std::atomic mSequenceNumber; }; } // namespace gfxstream #endif