/* * Copyright (C) 2024 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.settings.accessibility import android.app.settings.SettingsEnums.ACTION_VIBRATION_HAPTICS import android.content.Context import android.os.VibrationAttributes import android.os.Vibrator import android.provider.Settings import androidx.preference.Preference import com.android.settings.R import com.android.settings.contract.KEY_VIBRATION_HAPTICS import com.android.settings.metrics.PreferenceActionMetricsProvider import com.android.settingslib.datastore.KeyValueStore import com.android.settingslib.datastore.KeyValueStoreDelegate import com.android.settingslib.datastore.SettingsSystemStore import com.android.settingslib.metadata.BooleanValuePreference import com.android.settingslib.metadata.PreferenceMetadata import com.android.settingslib.metadata.ReadWritePermit import com.android.settingslib.metadata.SensitivityLevel import com.android.settingslib.preference.MainSwitchPreferenceBinding /** Accessibility settings for vibration. */ // LINT.IfChange class VibrationMainSwitchPreference : BooleanValuePreference, MainSwitchPreferenceBinding, PreferenceActionMetricsProvider, Preference.OnPreferenceChangeListener { override val key get() = KEY override val title get() = R.string.accessibility_vibration_primary_switch_title override val keywords: Int get() = R.string.keywords_accessibility_vibration_primary_switch override val preferenceActionMetrics: Int get() = ACTION_VIBRATION_HAPTICS override fun tags(context: Context) = arrayOf(KEY_VIBRATION_HAPTICS) override fun storage(context: Context): KeyValueStore = VibrationMainSwitchStore(context) override fun getReadPermissions(context: Context) = SettingsSystemStore.getReadPermissions() override fun getReadPermit(context: Context, callingPid: Int, callingUid: Int) = ReadWritePermit.ALLOW override fun getWritePermissions(context: Context) = SettingsSystemStore.getWritePermissions() override fun getWritePermit(context: Context, callingPid: Int, callingUid: Int) = ReadWritePermit.ALLOW override val sensitivityLevel: Int get() = SensitivityLevel.NO_SENSITIVITY override fun bind(preference: Preference, metadata: PreferenceMetadata) { super.bind(preference, metadata) preference.onPreferenceChangeListener = this } override fun onPreferenceChange(preference: Preference, newValue: Any): Boolean { if (newValue == true) { // Play a haptic as preview for the main toggle only when touch feedback is enabled. VibrationPreferenceConfig.playVibrationPreview( preference.context.vibrator, VibrationAttributes.USAGE_TOUCH, ) } return true } companion object { const val KEY = Settings.System.VIBRATE_ON } } /** Provides SettingsStore for vibration main switch with custom default value. */ @Suppress("UNCHECKED_CAST") class VibrationMainSwitchStore( context: Context, private val settingsStore: KeyValueStore = SettingsSystemStore.get(context), ) : KeyValueStoreDelegate { override val keyValueStoreDelegate get() = settingsStore override fun getDefaultValue(key: String, valueType: Class) = DEFAULT_VALUE as T companion object { private const val DEFAULT_VALUE = true } } val Context.vibrator: Vibrator get() = getSystemService(Vibrator::class.java)!! // LINT.ThenChange(VibrationMainSwitchPreferenceController.java)