/* * Copyright 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #ifdef TARGET_FLOSS #include #else #include #endif #include #include #include #include "audio_hal_client/audio_hal_client.h" #include "le_audio_types.h" namespace bluetooth::le_audio { namespace utils { types::LeAudioContextType AudioContentToLeAudioContext(audio_content_type_t content_type, audio_usage_t usage); types::AudioContexts GetAudioContextsFromSourceMetadata( const std::vector& source_metadata); types::AudioContexts GetAudioContextsFromSinkMetadata( const std::vector& sink_metadata); inline uint8_t GetTargetLatencyForAudioContext(types::LeAudioContextType ctx) { switch (ctx) { case types::LeAudioContextType::MEDIA: return types::kTargetLatencyHigherReliability; case types::LeAudioContextType::LIVE: FALLTHROUGH_INTENDED; case types::LeAudioContextType::GAME: return types::kTargetLatencyLower; case types::LeAudioContextType::RINGTONE: FALLTHROUGH_INTENDED; case types::LeAudioContextType::CONVERSATIONAL: return types::kTargetLatencyBalancedLatencyReliability; default: return types::kTargetLatencyUndefined; } return types::kTargetLatencyUndefined; } /* Helpers to get btle_audio_codec_config_t for Java */ bluetooth::le_audio::btle_audio_codec_index_t translateBluetoothCodecFormatToCodecType( uint8_t codec_format); bluetooth::le_audio::btle_audio_sample_rate_index_t translateToBtLeAudioCodecConfigSampleRate( uint32_t sample_rate_capa); bluetooth::le_audio::btle_audio_bits_per_sample_index_t translateToBtLeAudioCodecConfigBitPerSample( uint8_t bits_per_sample); bluetooth::le_audio::btle_audio_channel_count_index_t translateToBtLeAudioCodecConfigChannelCount( uint8_t channel_count); bluetooth::le_audio::btle_audio_frame_duration_index_t translateToBtLeAudioCodecConfigFrameDuration( int frame_duration); void fillStreamParamsToBtLeAudioCodecConfig( const std::vector& confs, bluetooth::le_audio::btle_audio_codec_config_t& out_config); std::vector GetRemoteBtLeAudioCodecConfigFromPac( const types::PublishedAudioCapabilities& group_pacs); bool IsCodecUsingLtvFormat(const types::LeAudioCodecId& codec_id); types::LeAudioConfigurationStrategy GetStrategyForAseConfig( const std::vector& cfgs, uint8_t device_cnt); ::bluetooth::le_audio::LeAudioCodecConfiguration GetAudioSessionCodecConfigFromAudioSetConfiguration( const ::bluetooth::le_audio::types::AudioSetConfiguration& audio_set_conf, uint8_t remote_direction); const struct types::acs_ac_record* GetConfigurationSupportedPac( const ::bluetooth::le_audio::types::PublishedAudioCapabilities& pacs, const ::bluetooth::le_audio::types::CodecConfigSetting& codec_config_setting); bool IsAseConfigMatchedWithPreferredRequirements( const std::vector& ase_confs, const std::vector< CodecManager::UnicastConfigurationRequirements::DeviceDirectionRequirements>& reqs, uint8_t channel_cnt_per_ase); } // namespace utils } // namespace bluetooth::le_audio