//===- StackProtector.h - Stack Protector Insertion -------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This pass inserts stack protectors into functions which need them. A variable // with a random value in it is stored onto the stack before the local variables // are allocated. Upon exiting the block, the stored value is checked. If it's // changed, then there was some sort of violation and the program aborts. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_STACKPROTECTOR_H #define LLVM_CODEGEN_STACKPROTECTOR_H #include "llvm/Analysis/DomTreeUpdater.h" #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/IR/Instructions.h" #include "llvm/Pass.h" #include "llvm/TargetParser/Triple.h" namespace llvm { class BasicBlock; class Function; class Module; class TargetLoweringBase; class TargetMachine; class StackProtector : public FunctionPass { private: static constexpr unsigned DefaultSSPBufferSize = 8; /// A mapping of AllocaInsts to their required SSP layout. using SSPLayoutMap = DenseMap; const TargetMachine *TM = nullptr; /// TLI - Keep a pointer of a TargetLowering to consult for determining /// target type sizes. const TargetLoweringBase *TLI = nullptr; Triple Trip; Function *F = nullptr; Module *M = nullptr; std::optional DTU; /// Layout - Mapping of allocations to the required SSPLayoutKind. /// StackProtector analysis will update this map when determining if an /// AllocaInst triggers a stack protector. SSPLayoutMap Layout; /// The minimum size of buffers that will receive stack smashing /// protection when -fstack-protection is used. unsigned SSPBufferSize = DefaultSSPBufferSize; // A prologue is generated. bool HasPrologue = false; // IR checking code is generated. bool HasIRCheck = false; /// InsertStackProtectors - Insert code into the prologue and epilogue of /// the function. /// /// - The prologue code loads and stores the stack guard onto the stack. /// - The epilogue checks the value stored in the prologue against the /// original value. It calls __stack_chk_fail if they differ. bool InsertStackProtectors(); /// CreateFailBB - Create a basic block to jump to when the stack protector /// check fails. BasicBlock *CreateFailBB(); public: static char ID; // Pass identification, replacement for typeid. StackProtector(); void getAnalysisUsage(AnalysisUsage &AU) const override; // Return true if StackProtector is supposed to be handled by SelectionDAG. bool shouldEmitSDCheck(const BasicBlock &BB) const; bool runOnFunction(Function &Fn) override; void copyToMachineFrameInfo(MachineFrameInfo &MFI) const; /// Check whether or not \p F needs a stack protector based upon the stack /// protector level. static bool requiresStackProtector(Function *F, SSPLayoutMap *Layout = nullptr); }; } // end namespace llvm #endif // LLVM_CODEGEN_STACKPROTECTOR_H