Searched defs:H (Results 1 – 3 of 3) sorted by relevance
45 unsigned int H = (block_mode >> 9) & 1; in decode_block_mode_2d() local162 unsigned int H = (block_mode >> 9) & 1; in decode_block_mode_3d() local
36 #define H (EmulatedScene::HILL * EmulatedScene::NUM_CHANNELS) macro
148 XcmsFloat H; /* 0.0 - 360.0 */ member