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1 /*
<lambda>null2  * Copyright (C) 2023 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.systemui.keyguard.ui.viewmodel
18 
19 import android.util.MathUtils
20 import com.android.systemui.dagger.SysUISingleton
21 import com.android.systemui.deviceentry.domain.interactor.DeviceEntryUdfpsInteractor
22 import com.android.systemui.keyguard.domain.interactor.FromAlternateBouncerTransitionInteractor
23 import com.android.systemui.keyguard.shared.model.Edge
24 import com.android.systemui.keyguard.shared.model.KeyguardState.ALTERNATE_BOUNCER
25 import com.android.systemui.keyguard.shared.model.KeyguardState.AOD
26 import com.android.systemui.keyguard.ui.KeyguardTransitionAnimationFlow
27 import com.android.systemui.keyguard.ui.transitions.DeviceEntryIconTransition
28 import javax.inject.Inject
29 import kotlinx.coroutines.flow.Flow
30 import kotlinx.coroutines.flow.flatMapLatest
31 
32 /**
33  * Breaks down ALTERNATE BOUNCER->AOD transition into discrete steps for corresponding views to
34  * consume.
35  */
36 @SysUISingleton
37 class AlternateBouncerToAodTransitionViewModel
38 @Inject
39 constructor(
40     deviceEntryUdfpsInteractor: DeviceEntryUdfpsInteractor,
41     animationFlow: KeyguardTransitionAnimationFlow,
42 ) : DeviceEntryIconTransition {
43     private val transitionAnimation =
44         animationFlow.setup(
45             duration = FromAlternateBouncerTransitionInteractor.TO_AOD_DURATION,
46             edge = Edge.create(from = ALTERNATE_BOUNCER, to = AOD),
47         )
48 
49     fun lockscreenAlpha(viewState: ViewStateAccessor): Flow<Float> {
50         var startAlpha = 1f
51         return transitionAnimation.sharedFlow(
52             duration = FromAlternateBouncerTransitionInteractor.TO_AOD_DURATION,
53             onStart = { startAlpha = viewState.alpha() },
54             onStep = { MathUtils.lerp(startAlpha, 1f, it) },
55         )
56     }
57 
58     val deviceEntryBackgroundViewAlpha: Flow<Float> =
59         transitionAnimation.sharedFlow(
60             duration = FromAlternateBouncerTransitionInteractor.TO_AOD_DURATION,
61             onStep = { 1 - it },
62             onCancel = { 0f },
63             onFinish = { 0f },
64         )
65 
66     override val deviceEntryParentViewAlpha: Flow<Float> =
67         deviceEntryUdfpsInteractor.isUdfpsEnrolledAndEnabled.flatMapLatest { udfpsEnrolledAndEnabled
68             ->
69             if (udfpsEnrolledAndEnabled) {
70                 transitionAnimation.immediatelyTransitionTo(1f)
71             } else {
72                 transitionAnimation.immediatelyTransitionTo(0f)
73             }
74         }
75 }
76