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1 /*
<lambda>null2  * Copyright (C) 2024 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.systemui.touchpad.tutorial.ui.viewmodel
18 
19 import android.view.MotionEvent
20 import com.android.systemui.inputdevice.tutorial.ui.composable.TutorialActionState
21 import com.android.systemui.res.R
22 import com.android.systemui.touchpad.tutorial.ui.gesture.GestureDirection
23 import com.android.systemui.touchpad.tutorial.ui.gesture.GestureState
24 import com.android.systemui.touchpad.tutorial.ui.gesture.GestureState.InProgress
25 import com.android.systemui.touchpad.tutorial.ui.gesture.GestureState.NotStarted
26 import com.android.systemui.touchpad.tutorial.ui.gesture.handleTouchpadMotionEvent
27 import com.android.systemui.util.kotlin.pairwiseBy
28 import kotlinx.coroutines.flow.Flow
29 
30 class BackGestureScreenViewModel(val gestureRecognizer: GestureRecognizerAdapter) :
31     TouchpadTutorialScreenViewModel {
32 
33     override val tutorialState: Flow<TutorialActionState> =
34         gestureRecognizer.gestureState
35             .pairwiseBy(NotStarted) { previous, current ->
36                 current to toAnimationProperties(current, previous)
37             }
38             .mapToTutorialState()
39 
40     override fun handleEvent(event: MotionEvent): Boolean {
41         return gestureRecognizer.handleTouchpadMotionEvent(event)
42     }
43 
44     private fun toAnimationProperties(
45         current: GestureState,
46         previous: GestureState,
47     ): TutorialAnimationProperties {
48         val (startMarker, endMarker) =
49             if (current is InProgress && current.direction == GestureDirection.LEFT) {
50                 "gesture to L" to "end progress L"
51             } else "gesture to R" to "end progress R"
52         return TutorialAnimationProperties(
53             progressStartMarker = startMarker,
54             progressEndMarker = endMarker,
55             successAnimation = successAnimation(previous),
56         )
57     }
58 
59     private fun successAnimation(previous: GestureState): Int {
60         return if (previous is InProgress && previous.direction == GestureDirection.LEFT) {
61             R.raw.trackpad_back_success_left
62         } else R.raw.trackpad_back_success_right
63     }
64 }
65