Searched defs:BindShaderGroupIndirectCommandNV (Results 1 – 4 of 4) sorted by relevance
8970 struct BindShaderGroupIndirectCommandNV struct8975 …VULKAN_HPP_CONSTEXPR BindShaderGroupIndirectCommandNV( uint32_t groupIndex_ = {} ) VULKAN_HPP_NOEX… in BindShaderGroupIndirectCommandNV() function8979 …BindShaderGroupIndirectCommandNV( VkBindShaderGroupIndirectCommandNV const & rhs ) VULKAN_HPP_NOEX… in BindShaderGroupIndirectCommandNV() function8989 … *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::BindShaderGroupIndirectCommandNV const *>( &rhs ); in operator =()8994 …XPR_14 BindShaderGroupIndirectCommandNV & setGroupIndex( uint32_t groupIndex_ ) VULKAN_HPP_NOEXCEPT in setGroupIndex()9001 operator VkBindShaderGroupIndirectCommandNV const &() const VULKAN_HPP_NOEXCEPT in operator VkBindShaderGroupIndirectCommandNV const&()9006 operator VkBindShaderGroupIndirectCommandNV &() VULKAN_HPP_NOEXCEPT in operator VkBindShaderGroupIndirectCommandNV&()9017 reflect() const VULKAN_HPP_NOEXCEPT in reflect()9026 bool operator==( BindShaderGroupIndirectCommandNV const & rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()9035 bool operator!=( BindShaderGroupIndirectCommandNV const & rhs ) const VULKAN_HPP_NOEXCEPT in operator !=()[all …]
8741 struct BindShaderGroupIndirectCommandNV struct8746 …VULKAN_HPP_CONSTEXPR BindShaderGroupIndirectCommandNV( uint32_t groupIndex_ = {} ) VULKAN_HPP_NOEX… in BindShaderGroupIndirectCommandNV() function8750 …BindShaderGroupIndirectCommandNV( VkBindShaderGroupIndirectCommandNV const & rhs ) VULKAN_HPP_NOEX… in BindShaderGroupIndirectCommandNV() function8760 … *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::BindShaderGroupIndirectCommandNV const *>( &rhs ); in operator =()8765 …XPR_14 BindShaderGroupIndirectCommandNV & setGroupIndex( uint32_t groupIndex_ ) VULKAN_HPP_NOEXCEPT in setGroupIndex()8772 operator VkBindShaderGroupIndirectCommandNV const &() const VULKAN_HPP_NOEXCEPT in operator VkBindShaderGroupIndirectCommandNV const&()8777 operator VkBindShaderGroupIndirectCommandNV &() VULKAN_HPP_NOEXCEPT in operator VkBindShaderGroupIndirectCommandNV&()8788 reflect() const VULKAN_HPP_NOEXCEPT in reflect()8797 bool operator==( BindShaderGroupIndirectCommandNV const & rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()8806 bool operator!=( BindShaderGroupIndirectCommandNV const & rhs ) const VULKAN_HPP_NOEXCEPT in operator !=()[all …]
10378 struct BindShaderGroupIndirectCommandNV struct10383 …VULKAN_HPP_CONSTEXPR BindShaderGroupIndirectCommandNV( uint32_t groupIndex_ = {} ) VULKAN_HPP_NOEX… in BindShaderGroupIndirectCommandNV() function10387 …BindShaderGroupIndirectCommandNV( VkBindShaderGroupIndirectCommandNV const & rhs ) VULKAN_HPP_NOEX… in BindShaderGroupIndirectCommandNV() function10397 … *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::BindShaderGroupIndirectCommandNV const *>( &rhs ); in operator =()10402 …XPR_14 BindShaderGroupIndirectCommandNV & setGroupIndex( uint32_t groupIndex_ ) VULKAN_HPP_NOEXCEPT in setGroupIndex()10409 operator VkBindShaderGroupIndirectCommandNV const &() const VULKAN_HPP_NOEXCEPT in operator VkBindShaderGroupIndirectCommandNV const&()10414 operator VkBindShaderGroupIndirectCommandNV &() VULKAN_HPP_NOEXCEPT in operator VkBindShaderGroupIndirectCommandNV&()10419 operator VkBindShaderGroupIndirectCommandNV const *() const VULKAN_HPP_NOEXCEPT in operator VkBindShaderGroupIndirectCommandNV const*()10424 operator VkBindShaderGroupIndirectCommandNV *() VULKAN_HPP_NOEXCEPT in operator VkBindShaderGroupIndirectCommandNV*()10435 reflect() const VULKAN_HPP_NOEXCEPT in reflect()[all …]
14212 pub struct BindShaderGroupIndirectCommandNV { struct14215 impl BindShaderGroupIndirectCommandNV { implementation14248 pub fn build(self) -> BindShaderGroupIndirectCommandNV { in build()