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1 /*
2  * XML DRI client-side driver configuration
3  * Copyright (C) 2003 Felix Kuehling
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be included
13  * in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
16  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * FELIX KUEHLING, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
21  * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  */
24 /**
25  * \file driconf.h
26  * \brief Pool of common options
27  * \author Felix Kuehling
28  *
29  * This file defines macros that can be used to construct
30  * driConfigOptions in the drivers.
31  */
32 
33 #ifndef __DRICONF_H
34 #define __DRICONF_H
35 
36 #include "xmlconfig.h"
37 
38 /*
39  * generic macros
40  */
41 
42 /** \brief Names a section of related options to follow */
43 #define DRI_CONF_SECTION(text) { .desc = text, .info = { .type = DRI_SECTION } },
44 #define DRI_CONF_SECTION_END
45 
46 /** \brief End an option description */
47 #define DRI_CONF_OPT_END },
48 
49 /** \brief A verbal description (empty version) */
50 #define DRI_CONF_DESC(text) .desc = text,
51 
52 /** \brief A verbal description of an enum value */
53 #define DRI_CONF_ENUM(_value,text) { .value = _value, .desc = text },
54 
55 #define DRI_CONF_RANGE_I(min, max)              \
56       .range = {                                \
57          .start = { ._int = min },              \
58          .end = { ._int = max },                \
59       }                                         \
60 
61 #define DRI_CONF_RANGE_F(min, max)              \
62       .range = {                                \
63          .start = { ._float = min },            \
64          .end = { ._float = max },              \
65       }                                         \
66 
67 /**
68  * \brief A boolean option definition, with the default value passed in as a
69  * string
70  */
71 
72 #define DRI_CONF_OPT_B(_name, def, _desc) {                     \
73       .desc = _desc,                                            \
74       .info = {                                                 \
75          .name = #_name,                                        \
76          .type = DRI_BOOL,                                      \
77       },                                                        \
78       .value = { ._bool = def },                                \
79    },
80 
81 #define DRI_CONF_OPT_I(_name, def, min, max, _desc) {           \
82       .desc = _desc,                                            \
83       .info = {                                                 \
84          .name = #_name,                                        \
85          .type = DRI_INT,                                       \
86          DRI_CONF_RANGE_I(min, max),                            \
87       },                                                        \
88       .value = { ._int = def },                                 \
89    },
90 
91 #define DRI_CONF_OPT_F(_name, def, min, max, _desc) {           \
92       .desc = _desc,                                            \
93       .info = {                                                 \
94          .name = #_name,                                        \
95          .type = DRI_FLOAT,                                     \
96          DRI_CONF_RANGE_F(min, max),                            \
97       },                                                        \
98       .value = { ._float = def },                               \
99    },
100 
101 #define DRI_CONF_OPT_E(_name, def, min, max, _desc, values) {   \
102       .desc = _desc,                                            \
103       .info = {                                                 \
104          .name = #_name,                                        \
105          .type = DRI_ENUM,                                      \
106          DRI_CONF_RANGE_I(min, max),                            \
107       },                                                        \
108       .value = { ._int = def },                                 \
109       .enums = { values },                                      \
110    },
111 
112 #define DRI_CONF_OPT_S(_name, def, _desc) {                     \
113       .desc = _desc,                                            \
114       .info = {                                                 \
115          .name = #_name,                                        \
116          .type = DRI_STRING,                                    \
117       },                                                        \
118       .value = { ._string = #def },                             \
119    },
120 
121 #define DRI_CONF_OPT_S_NODEF(_name, _desc) {                    \
122       .desc = _desc,                                            \
123       .info = {                                                 \
124          .name = #_name,                                        \
125          .type = DRI_STRING,                                    \
126       },                                                        \
127       .value = { ._string = "" },                               \
128    },
129 
130 /**
131  * \brief Debugging options
132  */
133 #define DRI_CONF_SECTION_DEBUG DRI_CONF_SECTION("Debugging")
134 
135 #define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \
136    DRI_CONF_OPT_B(always_flush_batch, def,                              \
137                   "Enable flushing batchbuffer after each draw call")
138 
139 #define DRI_CONF_ALWAYS_FLUSH_CACHE(def) \
140    DRI_CONF_OPT_B(always_flush_cache, def, \
141                   "Enable flushing GPU caches with each draw call")
142 
143 #define DRI_CONF_DISABLE_THROTTLING(def) \
144    DRI_CONF_OPT_B(disable_throttling, def, \
145                   "Disable throttling on first batch after flush")
146 
147 #define DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN(def) \
148    DRI_CONF_OPT_B(force_glsl_extensions_warn, def, \
149                   "Force GLSL extension default behavior to 'warn'")
150 
151 #define DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED(def) \
152    DRI_CONF_OPT_B(disable_blend_func_extended, def, \
153                   "Disable dual source blending")
154 
155 #define DRI_CONF_DISABLE_ARB_GPU_SHADER5(def) \
156    DRI_CONF_OPT_B(disable_arb_gpu_shader5, def, \
157                   "Disable GL_ARB_gpu_shader5")
158 
159 #define DRI_CONF_DUAL_COLOR_BLEND_BY_LOCATION(def) \
160    DRI_CONF_OPT_B(dual_color_blend_by_location, def, \
161                   "Identify dual color blending sources by location rather than index")
162 
163 #define DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS(def) \
164    DRI_CONF_OPT_B(disable_glsl_line_continuations, def, \
165                   "Disable backslash-based line continuations in GLSL source")
166 
167 #define DRI_CONF_DISABLE_UNIFORM_ARRAY_RESIZE(def) \
168    DRI_CONF_OPT_B(disable_uniform_array_resize, def, \
169                   "Disable the glsl optimisation that resizes uniform arrays")
170 
171 #define DRI_CONF_ALIAS_SHADER_EXTENSION() \
172    DRI_CONF_OPT_S_NODEF(alias_shader_extension, "Allow  alias for shader extensions")
173 
174 #define DRI_CONF_ALLOW_VERTEX_TEXTURE_BIAS(def) \
175    DRI_CONF_OPT_B(allow_vertex_texture_bias, def, \
176                   "Allow GL2 vertex shaders to have access to texture2D/textureCube with bias variants")
177 
178 #define DRI_CONF_FORCE_GLSL_VERSION(def) \
179    DRI_CONF_OPT_I(force_glsl_version, def, 0, 999, \
180                   "Force a default GLSL version for shaders that lack an explicit #version line")
181 
182 #define DRI_CONF_ALLOW_EXTRA_PP_TOKENS(def) \
183    DRI_CONF_OPT_B(allow_extra_pp_tokens, def, \
184                   "Allow extra tokens at end of preprocessor directives.")
185 
186 #define DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER(def) \
187    DRI_CONF_OPT_B(allow_glsl_extension_directive_midshader, def, \
188                   "Allow GLSL #extension directives in the middle of shaders")
189 
190 #define DRI_CONF_ALLOW_GLSL_120_SUBSET_IN_110(def) \
191    DRI_CONF_OPT_B(allow_glsl_120_subset_in_110, def, \
192                   "Allow a subset of GLSL 1.20 in GLSL 1.10 as needed by SPECviewperf13")
193 
194 #define DRI_CONF_ALLOW_GLSL_BUILTIN_CONST_EXPRESSION(def) \
195    DRI_CONF_OPT_B(allow_glsl_builtin_const_expression, def, \
196                   "Allow builtins as part of constant expressions")
197 
198 #define DRI_CONF_ALLOW_GLSL_RELAXED_ES(def) \
199    DRI_CONF_OPT_B(allow_glsl_relaxed_es, def, \
200                   "Allow some relaxation of GLSL ES shader restrictions")
201 
202 #define DRI_CONF_ALLOW_GLSL_BUILTIN_VARIABLE_REDECLARATION(def) \
203    DRI_CONF_OPT_B(allow_glsl_builtin_variable_redeclaration, def, \
204                   "Allow GLSL built-in variables to be redeclared verbatim")
205 
206 #define DRI_CONF_ALLOW_HIGHER_COMPAT_VERSION(def) \
207    DRI_CONF_OPT_B(allow_higher_compat_version, def, \
208                   "Allow a higher compat profile (version 3.1+) for apps that request it")
209 
210 #define DRI_CONF_ALLOW_GLSL_COMPAT_SHADERS(def) \
211    DRI_CONF_OPT_B(allow_glsl_compat_shaders, def, \
212                   "Allow in GLSL: #version xxx compatibility")
213 
214 #define DRI_CONF_FORCE_GLSL_ABS_SQRT(def) \
215    DRI_CONF_OPT_B(force_glsl_abs_sqrt, def,                             \
216                   "Force computing the absolute value for sqrt() and inversesqrt()")
217 
218 #define DRI_CONF_GLSL_CORRECT_DERIVATIVES_AFTER_DISCARD(def) \
219    DRI_CONF_OPT_B(glsl_correct_derivatives_after_discard, def, \
220                   "Implicit and explicit derivatives after a discard behave as if the discard didn't happen")
221 
222 #define DRI_CONF_GLSL_IGNORE_WRITE_TO_READONLY_VAR(def) \
223    DRI_CONF_OPT_B(glsl_ignore_write_to_readonly_var, def, \
224                   "Forces the GLSL compiler to ignore writes to readonly vars rather than throwing an error")
225 
226 #define DRI_CONF_ALLOW_GLSL_CROSS_STAGE_INTERPOLATION_MISMATCH(def) \
227    DRI_CONF_OPT_B(allow_glsl_cross_stage_interpolation_mismatch, def,   \
228                   "Allow interpolation qualifier mismatch across shader stages")
229 
230 #define DRI_CONF_DO_DCE_BEFORE_CLIP_CULL_ANALYSIS(def) \
231    DRI_CONF_OPT_B(do_dce_before_clip_cull_analysis, def,   \
232                   "Use dead code elimitation before checking for invalid Clip*/CullDistance variables usage.")
233 
234 #define DRI_CONF_ALLOW_DRAW_OUT_OF_ORDER(def) \
235    DRI_CONF_OPT_B(allow_draw_out_of_order, def, \
236                   "Allow out-of-order draw optimizations. Set when Z fighting doesn't have to be accurate.")
237 
238 #define DRI_CONF_GLTHREAD_NOP_CHECK_FRAMEBUFFER_STATUS(def) \
239    DRI_CONF_OPT_B(glthread_nop_check_framebuffer_status, def, \
240                   "glthread always returns GL_FRAMEBUFFER_COMPLETE to prevent synchronization.")
241 
242 #define DRI_CONF_FORCE_GL_VENDOR() \
243    DRI_CONF_OPT_S_NODEF(force_gl_vendor, "Override GPU vendor string.")
244 
245 #define DRI_CONF_FORCE_GL_RENDERER() \
246    DRI_CONF_OPT_S_NODEF(force_gl_renderer, "Override GPU renderer string.")
247 
248 #define DRI_CONF_FORCE_COMPAT_PROFILE(def) \
249    DRI_CONF_OPT_B(force_compat_profile, def, \
250                   "Force an OpenGL compatibility context")
251 
252 #define DRI_CONF_FORCE_COMPAT_SHADERS(def) \
253    DRI_CONF_OPT_B(force_compat_shaders, def, \
254                   "Force OpenGL compatibility shaders")
255 
256 #define DRI_CONF_FORCE_DIRECT_GLX_CONTEXT(def) \
257    DRI_CONF_OPT_B(force_direct_glx_context, def, \
258                   "Force direct GLX context (even if indirect is requested)")
259 
260 #define DRI_CONF_ALLOW_INVALID_GLX_DESTROY_WINDOW(def) \
261    DRI_CONF_OPT_B(allow_invalid_glx_destroy_window, def, \
262                   "Allow passing an invalid window into glXDestroyWindow")
263 
264 #define DRI_CONF_KEEP_NATIVE_WINDOW_GLX_DRAWABLE(def) \
265    DRI_CONF_OPT_B(keep_native_window_glx_drawable, def, \
266                   "Keep GLX drawable created from native window when switch context")
267 
268 #define DRI_CONF_OVERRIDE_VRAM_SIZE() \
269    DRI_CONF_OPT_I(override_vram_size, -1, -1, 2147483647, \
270                   "Override the VRAM size advertised to the application in MiB (-1 = default)")
271 
272 #define DRI_CONF_FORCE_GL_NAMES_REUSE() \
273    DRI_CONF_OPT_I(reuse_gl_names, -1, -1, 1, "GL names reuse: 1=enable, 0=disable, -1=default")
274 
275 #define DRI_CONF_FORCE_GL_MAP_BUFFER_SYNCHRONIZED(def) \
276    DRI_CONF_OPT_B(force_gl_map_buffer_synchronized, def, "Override GL_MAP_UNSYNCHRONIZED_BIT.")
277 
278 #define DRI_CONF_TRANSCODE_ETC(def) \
279    DRI_CONF_OPT_B(transcode_etc, def, "Transcode ETC formats to DXTC if unsupported")
280 
281 #define DRI_CONF_TRANSCODE_ASTC(def) \
282    DRI_CONF_OPT_B(transcode_astc, def, "Transcode ASTC formats to DXTC if unsupported")
283 
284 #define DRI_CONF_ALLOW_COMPRESSED_FALLBACK(def) \
285    DRI_CONF_OPT_B(allow_compressed_fallback, def, "Allow fallback to uncompressed formats for unsupported compressed formats")
286 
287 #define DRI_CONF_MESA_EXTENSION_OVERRIDE() \
288    DRI_CONF_OPT_S_NODEF(mesa_extension_override, \
289                   "Allow enabling/disabling a list of extensions")
290 
291 #define DRI_CONF_GLX_EXTENSION_OVERRIDE() \
292    DRI_CONF_OPT_S_NODEF(glx_extension_override, \
293                   "Allow enabling/disabling a list of GLX extensions")
294 
295 #define DRI_CONF_INDIRECT_GL_EXTENSION_OVERRIDE() \
296    DRI_CONF_OPT_S_NODEF(indirect_gl_extension_override, \
297                   "Allow enabling/disabling a list of indirect-GL extensions")
298 
299 #define DRI_CONF_FORCE_PROTECTED_CONTENT_CHECK(def) \
300    DRI_CONF_OPT_B(force_protected_content_check, def, \
301                   "Reject image import if protected_content attribute doesn't match")
302 
303 #define DRI_CONF_IGNORE_MAP_UNSYNCHRONIZED(def) \
304    DRI_CONF_OPT_B(ignore_map_unsynchronized, def, \
305                   "Ignore GL_MAP_UNSYNCHRONIZED_BIT, workaround for games that use it incorrectly")
306 
307 #define DRI_CONF_VK_DONT_CARE_AS_LOAD(def) \
308    DRI_CONF_OPT_B(vk_dont_care_as_load, def, \
309                   "Treat VK_ATTACHMENT_LOAD_OP_DONT_CARE as LOAD_OP_LOAD, workaround on tiler GPUs for games that confuse these two load ops")
310 
311 #define DRI_CONF_LIMIT_TRIG_INPUT_RANGE(def) \
312    DRI_CONF_OPT_B(limit_trig_input_range, def, \
313                   "Limit trig input range to [-2p : 2p] to improve sin/cos calculation precision on Intel")
314 
315 #define DRI_CONF_NO_16BIT(def) \
316    DRI_CONF_OPT_B(no_16bit, def, \
317                   "Disable 16-bit instructions")
318 
319 #define DRI_CONF_IGNORE_DISCARD_FRAMEBUFFER(def) \
320    DRI_CONF_OPT_B(ignore_discard_framebuffer, def, \
321                   "Ignore glDiscardFramebuffer/glInvalidateFramebuffer, workaround for games that use it incorrectly")
322 
323 #define DRI_CONF_FORCE_VK_VENDOR() \
324    DRI_CONF_OPT_I(force_vk_vendor, 0, -1, 2147483647, "Override GPU vendor id")
325 
326 #define DRI_CONF_FAKE_SPARSE(def) \
327    DRI_CONF_OPT_B(fake_sparse, def, \
328                   "Advertise support for sparse binding of textures regardless of real support")
329 
330 #define DRI_CONF_INTEL_ENABLE_WA_14018912822(def) \
331    DRI_CONF_OPT_B(intel_enable_wa_14018912822, def, \
332                   "Intel workaround for using zero blend constants")
333 
334 #define DRI_CONF_INTEL_SAMPLER_ROUTE_TO_LSC(def) \
335    DRI_CONF_OPT_B(intel_sampler_route_to_lsc, def, \
336                   "Intel specific toggle to enable sampler route to LSC")
337 
338 #define DRI_CONF_VK_REQUIRE_ETC2(def) \
339   DRI_CONF_OPT_B(vk_require_etc2, def, \
340                  "Implement emulated ETC2 on HW that does not support it")
341 
342 #define DRI_CONF_VK_REQUIRE_ASTC(def) \
343    DRI_CONF_OPT_B(vk_require_astc, def, \
344                   "Implement emulated ASTC on HW that does not support it")
345 
346 /**
347  * \brief Image quality-related options
348  */
349 #define DRI_CONF_SECTION_QUALITY DRI_CONF_SECTION("Image Quality")
350 
351 #define DRI_CONF_PRECISE_TRIG(def) \
352    DRI_CONF_OPT_B(precise_trig, def, \
353                   "Prefer accuracy over performance in trig functions")
354 
355 #define DRI_CONF_PP_CELSHADE(def) \
356    DRI_CONF_OPT_E(pp_celshade, def, 0, 1, \
357                   "A post-processing filter to cel-shade the output", \
358                   { 0 } )
359 
360 #define DRI_CONF_PP_NORED(def) \
361    DRI_CONF_OPT_E(pp_nored, def, 0, 1, \
362                   "A post-processing filter to remove the red channel", \
363                   { 0 } )
364 
365 #define DRI_CONF_PP_NOGREEN(def) \
366    DRI_CONF_OPT_E(pp_nogreen, def, 0, 1, \
367                   "A post-processing filter to remove the green channel", \
368                   { 0 } )
369 
370 #define DRI_CONF_PP_NOBLUE(def) \
371    DRI_CONF_OPT_E(pp_noblue, def, 0, 1, \
372                   "A post-processing filter to remove the blue channel", \
373                   { 0 } )
374 
375 #define DRI_CONF_PP_JIMENEZMLAA(def,min,max) \
376    DRI_CONF_OPT_I(pp_jimenezmlaa, def, min, max, \
377                   "Morphological anti-aliasing based on Jimenez' MLAA. 0 to disable, 8 for default quality")
378 
379 #define DRI_CONF_PP_JIMENEZMLAA_COLOR(def,min,max) \
380    DRI_CONF_OPT_I(pp_jimenezmlaa_color, def, min, max, \
381                   "Morphological anti-aliasing based on Jimenez' MLAA. 0 to disable, 8 for default quality. Color version, usable with 2d GL apps")
382 
383 #define DRI_CONF_PP_LOWER_DEPTH_RANGE_RATE() \
384    DRI_CONF_OPT_F(lower_depth_range_rate, 1.0, 0.0, 1.0, \
385                   "Lower depth range for fixing misrendering issues due to z coordinate float point interpolation accuracy")
386 
387 /**
388  * \brief Performance-related options
389  */
390 #define DRI_CONF_SECTION_PERFORMANCE DRI_CONF_SECTION("Performance")
391 
392 #define DRI_CONF_VBLANK_NEVER 0
393 #define DRI_CONF_VBLANK_DEF_INTERVAL_0 1
394 #define DRI_CONF_VBLANK_DEF_INTERVAL_1 2
395 #define DRI_CONF_VBLANK_ALWAYS_SYNC 3
396 #define DRI_CONF_VBLANK_MODE(def) \
397    DRI_CONF_OPT_E(vblank_mode, def, 0, 3, \
398                   "Synchronization with vertical refresh (swap intervals)", \
399                   DRI_CONF_ENUM(0,"Never synchronize with vertical refresh, ignore application's choice") \
400                   DRI_CONF_ENUM(1,"Initial swap interval 0, obey application's choice") \
401                   DRI_CONF_ENUM(2,"Initial swap interval 1, obey application's choice") \
402                   DRI_CONF_ENUM(3,"Always synchronize with vertical refresh, application chooses the minimum swap interval"))
403 
404 #define DRI_CONF_ADAPTIVE_SYNC(def) \
405    DRI_CONF_OPT_B(adaptive_sync,def, \
406                   "Adapt the monitor sync to the application performance (when possible)")
407 
408 #define DRI_CONF_BLOCK_ON_DEPLETED_BUFFERS(def) \
409    DRI_CONF_OPT_B(block_on_depleted_buffers, def, \
410                   "Block clients using buffer backpressure until new buffer is available to reduce latency")
411 
412 #define DRI_CONF_VK_WSI_FORCE_BGRA8_UNORM_FIRST(def) \
413    DRI_CONF_OPT_B(vk_wsi_force_bgra8_unorm_first, def, \
414                   "Force vkGetPhysicalDeviceSurfaceFormatsKHR to return VK_FORMAT_B8G8R8A8_UNORM as the first format")
415 
416 #define DRI_CONF_VK_WSI_FORCE_SWAPCHAIN_TO_CURRENT_EXTENT(def) \
417    DRI_CONF_OPT_B(vk_wsi_force_swapchain_to_current_extent, def, \
418                   "Force VkSwapchainCreateInfoKHR::imageExtent to be VkSurfaceCapabilities2KHR::currentExtent")
419 
420 #define DRI_CONF_VK_X11_OVERRIDE_MIN_IMAGE_COUNT(def) \
421    DRI_CONF_OPT_I(vk_x11_override_min_image_count, def, 0, 999, \
422                   "Override the VkSurfaceCapabilitiesKHR::minImageCount (0 = no override)")
423 
424 #define DRI_CONF_VK_X11_STRICT_IMAGE_COUNT(def) \
425    DRI_CONF_OPT_B(vk_x11_strict_image_count, def, \
426                   "Force the X11 WSI to create exactly the number of image specified by the application in VkSwapchainCreateInfoKHR::minImageCount")
427 
428 #define DRI_CONF_VK_X11_ENSURE_MIN_IMAGE_COUNT(def) \
429    DRI_CONF_OPT_B(vk_x11_ensure_min_image_count, def, \
430                   "Force the X11 WSI to create at least the number of image specified by the driver in VkSurfaceCapabilitiesKHR::minImageCount")
431 
432 #define DRI_CONF_VK_X11_IGNORE_SUBOPTIMAL(def) \
433    DRI_CONF_OPT_B(vk_x11_ignore_suboptimal, def, \
434                   "Force the X11 WSI to never report VK_SUBOPTIMAL_KHR")
435 
436 #define DRI_CONF_VK_KHR_PRESENT_WAIT(def) \
437    DRI_CONF_OPT_B(vk_khr_present_wait, def, \
438                   "Expose VK_KHR_present_wait and id extensions despite them not being implemented for all supported surface types")
439 
440 #define DRI_CONF_VK_XWAYLAND_WAIT_READY(def) \
441    DRI_CONF_OPT_B(vk_xwayland_wait_ready, def, \
442                   "Wait for fences before submitting buffers to Xwayland")
443 
444 #define DRI_CONF_MESA_GLTHREAD_DRIVER(def) \
445    DRI_CONF_OPT_B(mesa_glthread_driver, def, \
446                   "Enable offloading GL driver work to a separate thread")
447 
448 #define DRI_CONF_MESA_NO_ERROR(def) \
449    DRI_CONF_OPT_B(mesa_no_error, def, \
450                   "Disable GL driver error checking")
451 
452 #define DRI_CONF_SHADER_SPILLING_RATE(def) \
453    DRI_CONF_OPT_I(shader_spilling_rate, def, 0, 100, \
454                   "Speed up shader compilation by increasing number of spilled registers after ra_allocate failure")
455 /**
456  * \brief Miscellaneous configuration options
457  */
458 #define DRI_CONF_SECTION_MISCELLANEOUS DRI_CONF_SECTION("Miscellaneous")
459 
460 #define DRI_CONF_ALWAYS_HAVE_DEPTH_BUFFER(def) \
461    DRI_CONF_OPT_B(always_have_depth_buffer, def, \
462                   "Create all visuals with a depth buffer")
463 
464 #define DRI_CONF_GLSL_ZERO_INIT(def) \
465    DRI_CONF_OPT_B(glsl_zero_init, def, \
466                   "Force uninitialized variables to default to zero")
467 
468 #define DRI_CONF_VS_POSITION_ALWAYS_INVARIANT(def) \
469    DRI_CONF_OPT_B(vs_position_always_invariant, def, \
470                   "Force the vertex shader's gl_Position output to be considered 'invariant'")
471 
472 #define DRI_CONF_VS_POSITION_ALWAYS_PRECISE(def) \
473    DRI_CONF_OPT_B(vs_position_always_precise, def, \
474                   "Force the vertex shader's gl_Position output to be considered 'precise'")
475 
476 #define DRI_CONF_ALLOW_RGB10_CONFIGS(def) \
477    DRI_CONF_OPT_B(allow_rgb10_configs, def, \
478                   "Allow exposure of visuals and fbconfigs with rgb10a2 formats")
479 
480 #define DRI_CONF_ALLOW_RGB565_CONFIGS(def) \
481    DRI_CONF_OPT_B(allow_rgb565_configs, def, \
482                   "Allow exposure of visuals and fbconfigs with rgb565 formats")
483 
484 #define DRI_CONF_FORCE_INTEGER_TEX_NEAREST(def) \
485    DRI_CONF_OPT_B(force_integer_tex_nearest, def, \
486                   "Force integer textures to use nearest filtering")
487 
488 /* The GL spec does not allow this but wine has translation bug:
489    https://bugs.winehq.org/show_bug.cgi?id=54787
490 */
491 #define DRI_CONF_ALLOW_MULTISAMPLED_COPYTEXIMAGE(def) \
492    DRI_CONF_OPT_B(allow_multisampled_copyteximage, def, \
493                   "Allow CopyTexSubImage and other to copy sampled framebuffer")
494 
495 #define DRI_CONF_NO_FP16(def) \
496    DRI_CONF_OPT_B(no_fp16, def, \
497                   "Disable 16-bit float support")
498 
499 #define DRI_CONF_VK_ZERO_VRAM(def) \
500    DRI_CONF_OPT_B(vk_zero_vram, def, \
501                   "Initialize to zero all VRAM allocations")
502 
503 /**
504  * \brief Initialization configuration options
505  */
506 #define DRI_CONF_SECTION_INITIALIZATION DRI_CONF_SECTION("Initialization")
507 
508 #define DRI_CONF_DEVICE_ID_PATH_TAG() \
509    DRI_CONF_OPT_S_NODEF(device_id, "Define the graphic device to use if possible")
510 
511 #define DRI_CONF_DRI_DRIVER() \
512    DRI_CONF_OPT_S_NODEF(dri_driver, "Override the DRI driver to load")
513 
514 /**
515  * \brief Gallium-Nine specific configuration options
516  */
517 
518 #define DRI_CONF_SECTION_NINE DRI_CONF_SECTION("Gallium Nine")
519 
520 #define DRI_CONF_NINE_THROTTLE(def) \
521    DRI_CONF_OPT_I(throttle_value, def, 0, 0, \
522                   "Define the throttling value. -1 for no throttling, -2 for default (usually 2), 0 for glfinish behaviour")
523 
524 #define DRI_CONF_NINE_THREADSUBMIT(def) \
525    DRI_CONF_OPT_B(thread_submit, def, \
526                   "Use an additional thread to submit buffers.")
527 
528 #define DRI_CONF_NINE_OVERRIDEVENDOR(def) \
529    DRI_CONF_OPT_I(override_vendorid, def, 0, 0, \
530                   "Define the vendor_id to report. This allows faking another hardware vendor.")
531 
532 #define DRI_CONF_NINE_ALLOWDISCARDDELAYEDRELEASE(def) \
533    DRI_CONF_OPT_B(discard_delayed_release, def, \
534                   "Whether to allow the display server to release buffers with a delay when using d3d's presentation mode DISCARD. Default to true. Set to false if suffering from lag (thread_submit=true can also help in this situation).")
535 
536 #define DRI_CONF_NINE_TEARFREEDISCARD(def) \
537    DRI_CONF_OPT_B(tearfree_discard, def, \
538                   "Whether to make d3d's presentation mode DISCARD (games usually use that mode) Tear Free. If rendering above screen refresh, some frames will get skipped. true by default.")
539 
540 #define DRI_CONF_NINE_CSMT(def) \
541    DRI_CONF_OPT_I(csmt_force, def, 0, 0, \
542                   "If set to 1, force gallium nine CSMT. If set to 0, disable it. By default (-1) CSMT is enabled on known thread-safe drivers.")
543 
544 #define DRI_CONF_NINE_DYNAMICTEXTUREWORKAROUND(def) \
545    DRI_CONF_OPT_B(dynamic_texture_workaround, def, \
546                   "If set to true, use a ram intermediate buffer for dynamic textures. Increases ram usage, which can cause out of memory issues, but can fix glitches for some games.")
547 
548 #define DRI_CONF_NINE_SHADERINLINECONSTANTS(def) \
549    DRI_CONF_OPT_B(shader_inline_constants, def, \
550                   "If set to true, recompile shaders with integer or boolean constants when the values are known. Can cause stutter, but can increase slightly performance.")
551 
552 #define DRI_CONF_NINE_SHMEM_LIMIT() \
553    DRI_CONF_OPT_I(texture_memory_limit, 128, 0, 0, \
554                   "In MB the limit of virtual memory used for textures until shmem files are unmapped (default 128MB, 32bits only). If negative disables shmem. Set to a low amount to reduce virtual memory usage, but can incur a small perf hit if too low.")
555 
556 #define DRI_CONF_NINE_FORCESWRENDERINGONCPU(def) \
557    DRI_CONF_OPT_B(force_sw_rendering_on_cpu, def, \
558                   "If set to false, emulates software rendering on the requested device, else uses a software renderer.")
559 
560 #define DRI_CONF_NINE_FORCEFEATURESEMULATION(def) \
561    DRI_CONF_OPT_B(force_features_emulation, def, \
562                   "If set to true, force emulation of d3d9 features when possible instead of using native hw support.")
563 
564 #define DRI_CONF_V3D_NONMSAA_TEXTURE_SIZE_LIMIT(def) \
565    DRI_CONF_OPT_B(v3d_nonmsaa_texture_size_limit, def, \
566                   "Report the non-MSAA-only texture size limit")
567 
568 /**
569  * \brief wgl specific configuration options
570  */
571 
572 #define DRI_CONF_WGL_FRAME_LATENCY(def) \
573    DRI_CONF_OPT_I(wgl_frame_latency, def, 1, 16, \
574                   "Override default maximum frame latency")
575 
576 #define DRI_CONF_WGL_SWAP_INTERVAL(def) \
577    DRI_CONF_OPT_I(wgl_swap_interval, def, 1, 4, \
578                   "Override default swap interval")
579 
580 /**
581  * \brief virgl specific configuration options
582  */
583 
584 #define DRI_CONF_GLES_EMULATE_BGRA(def) \
585    DRI_CONF_OPT_B(gles_emulate_bgra, def, \
586                   "On GLES emulate BGRA formats by using a swizzled RGBA format")
587 
588 #define DRI_CONF_GLES_APPLY_BGRA_DEST_SWIZZLE(def) \
589    DRI_CONF_OPT_B(gles_apply_bgra_dest_swizzle, def, \
590                   "When the BGRA formats are emulated by using swizzled RGBA formats on GLES apply the swizzle when writing")
591 
592 #define DRI_CONF_GLES_SAMPLES_PASSED_VALUE(def, minimum, maximum) \
593    DRI_CONF_OPT_I(gles_samples_passed_value, def, minimum, maximum, \
594                   "GL_SAMPLES_PASSED value when emulated by GL_ANY_SAMPLES_PASSED")
595 
596 #define DRI_CONF_FORMAT_L8_SRGB_ENABLE_READBACK(def) \
597    DRI_CONF_OPT_B(format_l8_srgb_enable_readback, def, \
598                   "Force-enable reading back L8_SRGB textures")
599 
600 #define DRI_CONF_VIRGL_SHADER_SYNC(def) \
601    DRI_CONF_OPT_B(virgl_shader_sync, def, \
602                   "Make shader compilation synchronous")
603 
604 /**
605  * \brief freedreno specific configuration options
606  */
607 
608 #define DRI_CONF_DISABLE_CONSERVATIVE_LRZ(def) \
609    DRI_CONF_OPT_B(disable_conservative_lrz, def, \
610                   "Disable conservative LRZ")
611 
612 /**
613  * \brief Turnip specific configuration options
614  */
615 
616 #define DRI_CONF_TU_DONT_RESERVE_DESCRIPTOR_SET(def) \
617    DRI_CONF_OPT_B(tu_dont_reserve_descriptor_set, def, \
618                   "Don't internally reserve one of the HW descriptor sets for descriptor set dynamic offset support, this frees up an extra descriptor set at the cost of that feature")
619 
620 #define DRI_CONF_TU_ALLOW_OOB_INDIRECT_UBO_LOADS(def) \
621    DRI_CONF_OPT_B(tu_allow_oob_indirect_ubo_loads, def, \
622                   "Some D3D11 games rely on out-of-bounds indirect UBO loads to return real values from underlying bound descriptor, this prevents us from lowering indirectly accessed UBOs to consts")
623 
624 #define DRI_CONF_TU_DISABLE_D24S8_BORDER_COLOR_WORKAROUND(def) \
625    DRI_CONF_OPT_B(tu_disable_d24s8_border_color_workaround, def, \
626                   "Use UBWC for D24S8 images with VK_IMAGE_USAGE_SAMPLED_BIT when customBorderColorWithoutFormat is enabled")
627 
628 /**
629  * \brief Honeykrisp specific configuration options
630  */
631 
632 #define DRI_CONF_HK_DISABLE_BORDER_EMULATION(def) \
633    DRI_CONF_OPT_B(hk_disable_border_emulation, def, \
634                   "Disable custom border colour emulation")
635 
636 #define DRI_CONF_HK_DISABLE_RGBA4_BORDER_COLOR_WORKAROUND(def) \
637    DRI_CONF_OPT_B(hk_disable_rgba4_border_color_workaround, def, \
638                   "Use hardware opaque_black, breaking certain RGBA4 formats")
639 
640 /**
641  * \brief venus specific configuration options
642  */
643 #define DRI_CONF_VENUS_IMPLICIT_FENCING(def) \
644    DRI_CONF_OPT_B(venus_implicit_fencing, def, \
645                   "Assume the virtio-gpu kernel driver supports implicit fencing")
646 
647 #define DRI_CONF_VENUS_WSI_MULTI_PLANE_MODIFIERS(def) \
648    DRI_CONF_OPT_B(venus_wsi_multi_plane_modifiers, def, \
649                   "Enable support of multi-plane format modifiers for wsi images")
650 
651 /**
652  * \brief RADV specific configuration options
653  */
654 
655 #define DRI_CONF_RADV_REPORT_LLVM9_VERSION_STRING(def) \
656    DRI_CONF_OPT_B(radv_report_llvm9_version_string, def, \
657                   "Report LLVM 9.0.1 for games that apply shader workarounds if missing (for ACO only)")
658 
659 #define DRI_CONF_RADV_ENABLE_MRT_OUTPUT_NAN_FIXUP(def) \
660    DRI_CONF_OPT_B(radv_enable_mrt_output_nan_fixup, def, \
661                   "Replace NaN outputs from fragment shaders with zeroes for floating point render target")
662 
663 #define DRI_CONF_RADV_NO_DYNAMIC_BOUNDS(def) \
664    DRI_CONF_OPT_B(radv_no_dynamic_bounds, def, \
665                   "Disabling bounds checking for dynamic buffer descriptors")
666 
667 #define DRI_CONF_RADV_DISABLE_SHRINK_IMAGE_STORE(def) \
668    DRI_CONF_OPT_B(radv_disable_shrink_image_store, def, \
669                   "Disabling shrinking of image stores based on the format")
670 
671 #define DRI_CONF_RADV_OVERRIDE_UNIFORM_OFFSET_ALIGNMENT(def) \
672    DRI_CONF_OPT_I(radv_override_uniform_offset_alignment, def, 0, 128, \
673                   "Override the minUniformBufferOffsetAlignment exposed to the application. (0 = default)")
674 
675 #define DRI_CONF_RADV_ZERO_VRAM(def) \
676    DRI_CONF_OPT_B(radv_zero_vram, def, \
677                   "Initialize to zero all VRAM allocations")
678 
679 #define DRI_CONF_RADV_INVARIANT_GEOM(def) \
680    DRI_CONF_OPT_B(radv_invariant_geom, def, \
681                   "Mark geometry-affecting outputs as invariant")
682 
683 #define DRI_CONF_RADV_SPLIT_FMA(def) \
684    DRI_CONF_OPT_B(radv_split_fma, def, \
685                   "Split application-provided fused multiply-add in geometry stages")
686 
687 #define DRI_CONF_RADV_DISABLE_TC_COMPAT_HTILE_GENERAL(def) \
688    DRI_CONF_OPT_B(radv_disable_tc_compat_htile_general, def, \
689                   "Disable TC-compat HTILE in GENERAL layout")
690 
691 #define DRI_CONF_RADV_DISABLE_DCC(def) \
692    DRI_CONF_OPT_B(radv_disable_dcc, def, \
693                   "Disable DCC for color images")
694 
695 #define DRI_CONF_RADV_DISABLE_DCC_MIPS(def) \
696    DRI_CONF_OPT_B(radv_disable_dcc_mips, def, \
697                   "Disable DCC for color images with mips")
698 
699 #define DRI_CONF_RADV_DISABLE_DCC_STORES(def) \
700    DRI_CONF_OPT_B(radv_disable_dcc_stores, def, \
701                   "Disable DCC for color storage images")
702 
703 #define DRI_CONF_RADV_LOWER_TERMINATE_TO_DISCARD(def) \
704    DRI_CONF_OPT_B(radv_lower_terminate_to_discard, def, \
705                   "Lower terminate to discard (which is implicitly demote)")
706 
707 #define DRI_CONF_RADV_DISABLE_ANISO_SINGLE_LEVEL(def) \
708   DRI_CONF_OPT_B(radv_disable_aniso_single_level, def, \
709                  "Disable anisotropic filtering for single level images")
710 
711 #define DRI_CONF_RADV_DISABLE_TRUNC_COORD(def) \
712   DRI_CONF_OPT_B(radv_disable_trunc_coord, def, \
713                  "Disable TRUNC_COORD to use D3D10/11/12 point sampling behaviour. This has special behaviour for DXVK.")
714 
715 #define DRI_CONF_RADV_DISABLE_SINKING_LOAD_INPUT_FS(def) \
716    DRI_CONF_OPT_B(radv_disable_sinking_load_input_fs, def, \
717                   "Disable sinking load inputs for fragment shaders")
718 
719 #define DRI_CONF_RADV_DISABLE_DEPTH_STORAGE(def) \
720   DRI_CONF_OPT_B(radv_disable_depth_storage, def, \
721                  "Hides support for storage access to depth formats")
722 
723 #define DRI_CONF_RADV_FLUSH_BEFORE_QUERY_COPY(def) \
724   DRI_CONF_OPT_B( \
725       radv_flush_before_query_copy, def, \
726       "Wait for timestamps to be written before a query copy command")
727 
728 #define DRI_CONF_RADV_ENABLE_UNIFIED_HEAP_ON_APU(def) \
729    DRI_CONF_OPT_B(radv_enable_unified_heap_on_apu, def, \
730                   "Enable an unified heap with DEVICE_LOCAL on integrated GPUs")
731 
732 #define DRI_CONF_RADV_TEX_NON_UNIFORM(def) \
733    DRI_CONF_OPT_B(radv_tex_non_uniform, def, \
734                   "Always mark texture sample operations as non-uniform.")
735 
736 #define DRI_CONF_RADV_SSBO_NON_UNIFORM(def) \
737    DRI_CONF_OPT_B(radv_ssbo_non_uniform, def, \
738                   "Always mark SSBO operations as non-uniform.")
739 
740 #define DRI_CONF_RADV_FLUSH_BEFORE_TIMESTAMP_WRITE(def) \
741    DRI_CONF_OPT_B(radv_flush_before_timestamp_write, def, \
742                   "Wait for previous commands to finish before writing timestamps")
743 
744 #define DRI_CONF_RADV_RT_WAVE64(def) \
745    DRI_CONF_OPT_B(radv_rt_wave64, def, \
746                   "Force wave64 in RT shaders")
747 
748 #define DRI_CONF_RADV_LEGACY_SPARSE_BINDING(def) \
749    DRI_CONF_OPT_B(radv_legacy_sparse_binding, def, \
750                   "Enable legacy sparse binding (with implicit synchronization) on the graphics and compute queue")
751 
752 #define DRI_CONF_RADV_FORCE_PSTATE_PEAK_GFX11_DGPU(def) \
753    DRI_CONF_OPT_B(radv_force_pstate_peak_gfx11_dgpu, def, \
754                   "Force the performance level to profile_peak (all clocks to the highest levels) for RDNA3 dGPUs")
755 
756 /**
757  * Overrides for forcing re-compilation of pipelines when RADV_BUILD_ID_OVERRIDE is enabled.
758  * These need to be bumped every time a compiler bugfix is backported (up to 8 shader
759  * versions are supported).
760  */
761 #define DRI_CONF_RADV_OVERRIDE_GRAPHICS_SHADER_VERSION(def) \
762    DRI_CONF_OPT_I(radv_override_graphics_shader_version, def, 0, 7, \
763                   "Override the shader version of graphics pipelines to force re-compilation. (0 = default)")
764 
765 #define DRI_CONF_RADV_OVERRIDE_COMPUTE_SHADER_VERSION(def) \
766    DRI_CONF_OPT_I(radv_override_compute_shader_version, def, 0, 7, \
767                   "Override the shader version of compute pipelines to force re-compilation. (0 = default)")
768 
769 #define DRI_CONF_RADV_OVERRIDE_RAY_TRACING_SHADER_VERSION(def) \
770    DRI_CONF_OPT_I(radv_override_ray_tracing_shader_version, def, 0, 7, \
771                   "Override the shader version of ray tracing pipelines to force re-compilation. (0 = default)")
772 
773 #define DRI_CONF_RADV_APP_LAYER() DRI_CONF_OPT_S_NODEF(radv_app_layer, "Select an application layer.")
774 
775 #define DRI_CONF_RADV_CLEAR_LDS(def) \
776    DRI_CONF_OPT_B(radv_clear_lds, def, "Clear LDS at the end of shaders. Might decrease performance.")
777 
778 #define DRI_CONF_RADV_DISABLE_NGG_GS(def) \
779    DRI_CONF_OPT_B(radv_disable_ngg_gs, def, "Disable NGG GS on GFX10/GFX10.3.")
780 
781 /**
782  * \brief ANV specific configuration options
783  */
784 
785 #define DRI_CONF_ANV_ASSUME_FULL_SUBGROUPS(def) \
786    DRI_CONF_OPT_I(anv_assume_full_subgroups, def, 0, 32, \
787                   "Allow assuming full subgroups requirement even when it's not specified explicitly and set the given size")
788 
789 #define DRI_CONF_ANV_ASSUME_FULL_SUBGROUPS_WITH_BARRIER(def) \
790    DRI_CONF_OPT_B(anv_assume_full_subgroups_with_barrier, def, \
791                   "Assume full subgroups requirement for compute shaders that use control barriers")
792 
793 #define DRI_CONF_ANV_SAMPLE_MASK_OUT_OPENGL_BEHAVIOUR(def) \
794    DRI_CONF_OPT_B(anv_sample_mask_out_opengl_behaviour, def, \
795                   "Ignore sample mask out when having single sampled target")
796 
797 #define DRI_CONF_ANV_FORCE_FILTER_ADDR_ROUNDING(def) \
798    DRI_CONF_OPT_B(anv_force_filter_addr_rounding, def, \
799                   "Force min/mag filter address rounding to be enabled even for NEAREST sampling")
800 
801 #define DRI_CONF_ANV_MESH_CONV_PRIM_ATTRS_TO_VERT_ATTRS(def) \
802    DRI_CONF_OPT_E(anv_mesh_conv_prim_attrs_to_vert_attrs, def, -2, 2, \
803                   "Apply workaround for gfx12.5 per-prim attribute corruption HW bug", \
804                   DRI_CONF_ENUM(-2, "enable attribute conversion and vertex duplication ONLY if needed") \
805                   DRI_CONF_ENUM(-1, "enable attribute conversion ONLY if needed") \
806                   DRI_CONF_ENUM(0,  "disable workaround") \
807                   DRI_CONF_ENUM(1,  "enable attribute conversion ALWAYS") \
808                   DRI_CONF_ENUM(2,  "enable attribute conversion and vertex duplication ALWAYS") )
809 
810 #define DRI_CONF_ANV_FP64_WORKAROUND_ENABLED(def) \
811    DRI_CONF_OPT_B(fp64_workaround_enabled, def, \
812                   "Use softpf64 when the shader uses float64, but the device doesn't support that type")
813 
814 #define DRI_CONF_ANV_GENERATED_INDIRECT_THRESHOLD(def) \
815    DRI_CONF_OPT_I(generated_indirect_threshold, def, 0, INT32_MAX, \
816                   "Indirect threshold count above which we start generating commands")
817 
818 #define DRI_CONF_ANV_GENERATED_INDIRECT_RING_THRESHOLD(def) \
819    DRI_CONF_OPT_I(generated_indirect_ring_threshold, def, 0, INT32_MAX, \
820                   "Indirect threshold count above which we start generating commands in a ring buffer")
821 
822 #define DRI_CONF_ANV_QUERY_CLEAR_WITH_BLORP_THRESHOLD(def) \
823    DRI_CONF_OPT_I(query_clear_with_blorp_threshold, def, 0, INT32_MAX, \
824                   "Query threshold count above which query buffers are cleared with blorp")
825 
826 #define DRI_CONF_ANV_QUERY_COPY_WITH_SHADER_THRESHOLD(def) \
827    DRI_CONF_OPT_I(query_copy_with_shader_threshold, def, 0, INT32_MAX, \
828                   "Query threshold count above which query copies are executed with a shader")
829 
830 #define DRI_CONF_ANV_FORCE_INDIRECT_DESCRIPTORS(def) \
831    DRI_CONF_OPT_B(force_indirect_descriptors, def, \
832                   "Use an indirection to access buffer/image/texture/sampler handles")
833 
834 #define DRI_CONF_ANV_DISABLE_FCV(def) \
835    DRI_CONF_OPT_B(anv_disable_fcv, def, \
836                   "Disable FCV optimization")
837 
838 #define DRI_CONF_ANV_ENABLE_BUFFER_COMP(def) \
839    DRI_CONF_OPT_B(anv_enable_buffer_comp, def, \
840                   "Enable CCS on buffers where possible")
841 
842 #define DRI_CONF_ANV_EXTERNAL_MEMORY_IMPLICIT_SYNC(def) \
843    DRI_CONF_OPT_B(anv_external_memory_implicit_sync, def, "Implicit sync on external BOs")
844 
845 #define DRI_CONF_ANV_COMPRESSION_CONTROL_ENABLED(def) \
846    DRI_CONF_OPT_B(compression_control_enabled, def, "Enable VK_EXT_image_compression_control support")
847 
848 #define DRI_CONF_ANV_FAKE_NONLOCAL_MEMORY(def) \
849    DRI_CONF_OPT_B(anv_fake_nonlocal_memory, def, \
850                   "Present host-visible device-local memory types as non device-local")
851 
852 #define DRI_CONF_ANV_UPPER_BOUND_DESCRIPTOR_POOL_SAMPLER(def) \
853    DRI_CONF_OPT_B(anv_upper_bound_descriptor_pool_sampler, def, \
854                   "Overallocate samplers in descriptor pools to workaround app bug")
855 
856 /**
857  * \brief HASVK specific configuration options
858  */
859 
860 #define DRI_CONF_HASVK_OVERRIDE_API_VERSION(def) \
861    DRI_CONF_OPT_B(hasvk_report_vk_1_3_version, def, \
862                   "Override intel_hasvk API version")
863 
864 #define DRI_CONF_ANV_FORCE_GUC_LOW_LATENCY(def) \
865    DRI_CONF_OPT_B(force_guc_low_latency, def, \
866                   "Enable low latency GuC strategy. Only supported on i915.")
867 
868 /**
869  * \brief DZN specific configuration options
870  */
871 
872 #define DRI_CONF_DZN_CLAIM_WIDE_LINES(def) \
873    DRI_CONF_OPT_B(dzn_claim_wide_lines, def, "Claim wide line support")
874 
875 #define DRI_CONF_DZN_ENABLE_8BIT_LOADS_STORES(def) \
876    DRI_CONF_OPT_B(dzn_enable_8bit_loads_stores, def, "Enable VK_KHR_8bit_loads_stores")
877 
878 #define DRI_CONF_DZN_DISABLE(def) \
879    DRI_CONF_OPT_B(dzn_disable, def, "Fail instance creation")
880 
881 #endif
882