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1 /*
2  * Copyright (C) 2025 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.systemui.keyguard.ui.viewmodel
18 
19 import com.android.systemui.dagger.SysUISingleton
20 import com.android.systemui.keyguard.dagger.GlanceableHubBlurComponent
21 import com.android.systemui.keyguard.domain.interactor.FromDozingTransitionInteractor.Companion.TO_GLANCEABLE_HUB_DURATION
22 import com.android.systemui.keyguard.shared.model.Edge
23 import com.android.systemui.keyguard.shared.model.KeyguardState.DOZING
24 import com.android.systemui.keyguard.shared.model.KeyguardState.GLANCEABLE_HUB
25 import com.android.systemui.keyguard.ui.KeyguardTransitionAnimationFlow
26 import com.android.systemui.keyguard.ui.transitions.GlanceableHubTransition
27 import com.android.systemui.scene.shared.model.Scenes
28 import javax.inject.Inject
29 import kotlinx.coroutines.flow.Flow
30 
31 @SysUISingleton
32 class GlanceableHubToDozingTransitionViewModel
33 @Inject
34 constructor(
35     animationFlow: KeyguardTransitionAnimationFlow,
36     private val blurComponentFactory: GlanceableHubBlurComponent.Factory,
37 ) : GlanceableHubTransition {
38     private val transitionAnimation =
39         animationFlow
40             .setup(
41                 duration = TO_GLANCEABLE_HUB_DURATION,
42                 edge = Edge.create(DOZING, Scenes.Communal),
43             )
44             .setupWithoutSceneContainer(edge = Edge.create(GLANCEABLE_HUB, DOZING))
45 
46     override val windowBlurRadius: Flow<Float> =
47         blurComponentFactory.create(transitionAnimation).getBlurProvider().exitBlurRadius
48 }
49