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Searched defs:IsUniform (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/
DVPlan.h921 bool IsUniform; variable
DLoopVectorize.cpp6980 bool IsUniform = LoopVectorizationPlanner::getDecisionAndClampRange( in handleReplication() local
/external/deqp-deps/amber/src/
Dcommand.h513 bool IsUniform() const { return buffer_type_ == BufferType::kUniform; } in IsUniform() function
/external/skia/src/sksl/codegen/
DSkSLRasterPipelineCodeGenerator.cpp461 static bool IsUniform(const Variable& var) { in IsUniform() function in SkSL::RP::Generator
/external/swiftshader/third_party/llvm-16.0/llvm/lib/Transforms/Vectorize/
DVPlan.h1495 bool IsUniform; variable
DLoopVectorize.cpp8473 bool IsUniform = LoopVectorizationPlanner::getDecisionAndClampRange( in handleReplication() local
9469 bool IsUniform = vputils::onlyFirstLaneUsed(this); in execute() local
9903 bool IsUniform = vputils::isUniformAfterVectorization(Def); in get() local
DSLPVectorizer.cpp6254 const bool IsUniform = all_of(VL, [&](Value *V) { in getOperandInfo() local
/external/mesa3d/src/nouveau/compiler/nak/
Dir.rs1507 pub trait IsUniform { interface