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1 /*
<lambda>null2  * Copyright (C) 2024 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.systemui.qs.tiles.impl.modes.domain.interactor
18 
19 import android.content.Context
20 import android.os.UserHandle
21 import android.text.TextUtils
22 import com.android.app.tracing.coroutines.flow.flowName
23 import com.android.settingslib.notification.modes.ZenMode
24 import com.android.settingslib.notification.modes.ZenModeDescriptions
25 import com.android.systemui.dagger.qualifiers.Background
26 import com.android.systemui.modes.shared.ModesUi
27 import com.android.systemui.qs.tiles.base.domain.interactor.QSTileDataInteractor
28 import com.android.systemui.qs.tiles.base.domain.model.DataUpdateTrigger
29 import com.android.systemui.qs.tiles.impl.modes.domain.model.ModesDndTileModel
30 import com.android.systemui.shade.ShadeDisplayAware
31 import com.android.systemui.statusbar.policy.domain.interactor.ZenModeInteractor
32 import javax.inject.Inject
33 import kotlinx.coroutines.CoroutineDispatcher
34 import kotlinx.coroutines.flow.Flow
35 import kotlinx.coroutines.flow.distinctUntilChanged
36 import kotlinx.coroutines.flow.filterNotNull
37 import kotlinx.coroutines.flow.flowOf
38 import kotlinx.coroutines.flow.flowOn
39 import kotlinx.coroutines.flow.map
40 
41 class ModesDndTileDataInteractor
42 @Inject
43 constructor(
44     @ShadeDisplayAware val context: Context,
45     val zenModeInteractor: ZenModeInteractor,
46     @Background val bgDispatcher: CoroutineDispatcher,
47 ) : QSTileDataInteractor<ModesDndTileModel> {
48 
49     private val zenModeDescriptions = ZenModeDescriptions(context)
50 
51     override fun tileData(
52         user: UserHandle,
53         triggers: Flow<DataUpdateTrigger>,
54     ): Flow<ModesDndTileModel> = tileData()
55 
56     /**
57      * An adapted version of the base class' [tileData] method for use in an old-style tile.
58      *
59      * TODO(b/299909989): Remove after the transition.
60      */
61     fun tileData() =
62         zenModeInteractor.dndMode
63             .filterNotNull()
64             .map { dndMode -> buildTileData(dndMode) }
65             .flowName("tileData")
66             .flowOn(bgDispatcher)
67             .distinctUntilChanged()
68 
69     fun getCurrentTileModel() = buildTileData(zenModeInteractor.getDndMode())
70 
71     private fun buildTileData(dndMode: ZenMode): ModesDndTileModel {
72         return ModesDndTileModel(
73             isActivated = dndMode.isActive,
74             extraStatus = TextUtils.nullIfEmpty(zenModeDescriptions.getTriggerDescription(dndMode)),
75         )
76     }
77 
78     override fun availability(user: UserHandle): Flow<Boolean> =
79         flowOf(ModesUi.isEnabled && android.app.Flags.modesUiDndTile())
80 }
81