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1 /*
<lambda>null2  * Copyright (C) 2023 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 package com.android.systemui.statusbar.notification.icon.ui.viewmodel
17 
18 import com.android.systemui.dagger.qualifiers.Background
19 import com.android.systemui.statusbar.notification.icon.domain.interactor.NotificationIconsInteractor
20 import com.android.systemui.statusbar.notification.icon.ui.viewmodel.NotificationIconsViewData.LimitType
21 import javax.inject.Inject
22 import kotlin.coroutines.CoroutineContext
23 import kotlinx.coroutines.flow.Flow
24 import kotlinx.coroutines.flow.conflate
25 import kotlinx.coroutines.flow.distinctUntilChanged
26 import kotlinx.coroutines.flow.flowOn
27 import kotlinx.coroutines.flow.map
28 
29 /** View-model for the overflow row of notification icons displayed in the notification shade. */
30 class NotificationIconContainerShelfViewModel
31 @Inject
32 constructor(
33     @Background bgContext: CoroutineContext,
34     interactor: NotificationIconsInteractor,
35 ) {
36     /** [NotificationIconsViewData] indicating which icons to display in the view. */
37     val icons: Flow<NotificationIconsViewData> =
38         interactor
39             .filteredNotifSet()
40             .map { entries ->
41                 var firstAmbient = 0
42                 val visibleKeys = buildList {
43                     for (entry in entries) {
44                         entry.toIconInfo(entry.shelfIcon)?.let { info ->
45                             add(info)
46                             // NOTE: we assume that all ambient notifications will be at the end of
47                             // the list
48                             if (!entry.isAmbient) {
49                                 firstAmbient++
50                             }
51                         }
52                     }
53                 }
54                 NotificationIconsViewData(
55                     visibleKeys,
56                     iconLimit = firstAmbient,
57                     limitType = LimitType.MaximumIndex,
58                 )
59             }
60             .flowOn(bgContext)
61             .conflate()
62             .distinctUntilChanged()
63 }
64