Searched defs:PhysicalDeviceShaderAtomicFloat2FeaturesEXT (Results 1 – 4 of 4) sorted by relevance
82770 struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT struct82772 using NativeType = VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT;82774 static const bool allowDuplicate = false;82775 …NSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloat2FeaturesEXT;82778 …ULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shad… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() argument82809 …PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const &… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() function82819 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloat2FeaturesEXT const … in operator =()82824 …EXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()82831 …ufferFloat16Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16Atomics()82838 …rFloat16AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16AtomicAdd()[all …]
81475 struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT struct81477 using NativeType = VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT;81479 static const bool allowDuplicate = false;81480 …NSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloat2FeaturesEXT;81483 …ULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shad… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() function81514 …PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const &… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() function81524 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloat2FeaturesEXT const … in operator =()81529 …EXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()81536 …ufferFloat16Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16Atomics()81543 …rFloat16AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16AtomicAdd()[all …]
100484 struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT struct100486 using NativeType = VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT;100488 static const bool allowDuplicate = false;100489 …NSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloat2FeaturesEXT;100492 …ULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shad… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() function100523 …PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const &… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() function100533 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloat2FeaturesEXT const … in operator =()100538 …EXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()100545 …ufferFloat16Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16Atomics()100552 …rFloat16AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16AtomicAdd()[all …]
32580 pub struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT { struct32596 impl ::std::default::Default for PhysicalDeviceShaderAtomicFloat2FeaturesEXT { argument32617 unsafe impl TaggedStructure for PhysicalDeviceShaderAtomicFloat2FeaturesEXT { implementation32621 impl PhysicalDeviceShaderAtomicFloat2FeaturesEXT { impl32638 unsafe impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderAtomicFloat2FeaturesEXT {} implementation32640 unsafe impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderAtomicFloat2FeaturesEXT {} implementation32752 pub fn build(self) -> PhysicalDeviceShaderAtomicFloat2FeaturesEXT { in build()